|
United States37500 Posts
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
There is no new champion this patch.
Patch 7.15: Live on July 26th, 2017
+ Show Spoiler [Previous GD Threads & Patch Notes] +
|
Sivir is gonna be S tier for ADCs she was already moving up the list.
|
Shiiit Gragas and Zac are my go-to junglers and both are getting nerfed. I hope halving Zac's rank 1 W damage won't make his first clear as bad as I think it will.
|
On July 26 2017 04:17 JimmiC wrote: Sivir is gonna be S tier for ADCs she was already moving up the list.
I don't think she needed a buff but she's still a super risky blind pick at the moment with Kalista and Draven being popular ATM, but she's already a great pick vs trist or jihn pre buff.
|
|
Urgot getting pick/ban status in ranked is going to be fun to watch.
|
On July 26 2017 04:39 M2 wrote: is urgot top/jungle now?
Urgod will go everywhere for at least a couple of weeks!
Edit: If you mean rito approved on the client it calls him a top laner.
|
akali buff = insignificant but also unnecessary, still a good counter to the ranged tops that infest high elo and out sustains tanks easily. still good.
azir = negligible, too many good midlaners right now to matter
Cho'gath slightly slower early clear, same champion once he completes cinderhulk. maybe a 53% winrate this patch now that people have experience against him?
mundo - slowly creeping in as a viable solo q jungler, still a relatively trash top except as a niche against heavy AP comps.
ekko - overbuff on his mid lane, probably brings him back as a general meta pick and ekko players already like shiphtur will embarass people even harder. Bad buff here.
Elise - worse then it looks, but the AP aggro pool of champions is so empty that it doesnt matter, she has her own specific niche in league.
ezreal - meta still doesnt favor him, cant be strong when crit is top tier.
gangplank - hard to determine. could swing some matchups more in his favor I dont know much about this champ
gragas - way worse then elise' nerf but doesnt affect his 1-5 so probably still a staple in competitive. could have an affect on his solo q though.
Irelia - really needless buff, was already rising up in high elo as another counter to the gnar/jayce/kennen triad that also decimates tanks. This buff is the definition of why silver/gold players shouldn't be leading the balance team, appalling. Meaningless in competitive but adds more snowball power to a difficult champion to contain.
jinx - seems fairly meaningless, not an expert on the champ
kayn - with the bugfixes rhaast is probably pretty strong now. Could become a problem if they do another buff, seems like this is where they should leave it.
lissandra - poster child for meaningless number changes. feel bad for lissandra players
lux - annoying champ that sells a lot of skins and always finds a way to get buffed again. Will always suffer from her pattern of KDA play where she either destroys your team with her long CDs or gets murked before she can do anything or misses her one rotation.
nami - already lowkey good in marksman meta but held back by blitz/thresh popularity. Gives more uptime on her single defense which is a significant buff.
nasus - loses even more early game power then he already had at expense for 2 more lategame toys. Not sure how it will play out but I probably still wouldnt take him top, might be able to jungle him again not sure.
nautilus - lot of strong tanks right now, might throw him in the support mix when thresh/blitz are banned?
shyvana - lol farming junglers in 2017
singed - bugfixes, still cancer
sivir - now top tier, another balance change brought to you by the silver 3 masterminds at riot games
twisted fate - was viable in solo q, still viable in solo q. Taliyah is TF for competitive.
xerath - similar to lux but more relentless, good xerath players and scripters alike will rejoice. Solidly tier 2, probably already was.
zac - significant nerfs when other champs in his expertise were already on the rise like maokai and sejuani. Not weak but definitely no reason to pick him competitively now i'd think.
ziggs - pretty much meaningless, wont see a return on this buff until its too late
|
Irelia buff was literally just a revert her ult nerf when Trinity was meta
also thats a huge buff on Nasus rank 5 spirit fire does 35% armor reduction now
|
that will be massive into 3 tank comps.
|
nasus buff on q is absolutely stupid they are making him insane in his strong case (bopping people in melee) but no better in his weak cases (getting kited)
he's just gonna be freelo against melee heavy teams
|
Nasus change is a lot of "Why?" overbuffing that Riot does when they want to force a champion into the meta.
|
Czech Republic11293 Posts
eyoo did someone say nerf all the meta junglers, dont touch olaf and skarner? looks like scip is gonna get masters soon xD
the strategy of maining mediocre but not shit tier champs works out once again
|
That stealth thresh nerf in the bug fixes. goodbye .25 second stun on flay.
|
I think Lux might show up as Support a bit more now. Increasing her shield is pretty strong. The problem is her ult does nothing for a support. I'm curious if it's good enough.
The Nasus E change is insane. Sure it's a landing nerf; but it's a bigger debuff than BC. That's a massive change.
I really don't get the Zac nerf. I'm pretty sure he was fine already and this brings him back to mostly bad.
The problem I have with most of the changes is that riot doesn't seem to understand why a champ doesn't see play currently. E.G. Ezreal as a Caster ADC who doesn't really benefit from crit is bad because crit is both cheap and good currently; also his first back of Tear/Sheen is much harder to get than BF, Tier 2 boots, or Scimitar. So those buffs will sit until he gets enough direct or indirect bugs to make him playable. For being close to worlds patch; this is not the sort of fuckery I like to see.
|
On July 26 2017 10:25 Scip wrote: eyoo did someone say nerf all the meta junglers, dont touch olaf and skarner? looks like scip is gonna get masters soon xD
the strategy of maining mediocre but not shit tier champs works out once again Tfw this is my time to shine but I'm on vacation for another 2 weeks.
|
On July 26 2017 15:24 geript wrote: I think Lux might show up as Support a bit more now. Increasing her shield is pretty strong. The problem is her ult does nothing for a support. I'm curious if it's good enough.
The Nasus E change is insane. Sure it's a landing nerf; but it's a bigger debuff than BC. That's a massive change.
I really don't get the Zac nerf. I'm pretty sure he was fine already and this brings him back to mostly bad.
The problem I have with most of the changes is that riot doesn't seem to understand why a champ doesn't see play currently. E.G. Ezreal as a Caster ADC who doesn't really benefit from crit is bad because crit is both cheap and good currently; also his first back of Tear/Sheen is much harder to get than BF, Tier 2 boots, or Scimitar. So those buffs will sit until he gets enough direct or indirect bugs to make him playable. For being close to worlds patch; this is not the sort of fuckery I like to see.
Nasus change strikes me as weird, but might actually end up making him must-ban in the 2nd phase of pro games at some point. The ways he could potentially counter entire comps are interesting, if speculative as a result of meta shifts and buffs. IMO it makes him a less healthy champ.
I totally, agree, however with the sentiment about Riot not understanding the meta and why certain champs have disappeared. IMO they should have never let EZ's reliance on the "Blue Build" become a thing. The most fun EZ was the IPL 5 TF into IE version. Now all of his power is in Q spam because of blue and it means he is a slave to itemization.
|
I think Lux might show up as Support a bit more now. Increasing her shield is pretty strong. The problem is her ult does nothing for a support. I'm curious if it's good enough.
I think Zyra is a better support in pretty much every way. Only thing Lux has going for her is shields, but Zyra is a much better tank buster, which is also where the meta is.
Uh, did Kayn get even stronger? I don't like that at all, even if it's just bug fixes.
|
I really enjoy Urgot's Dash/throw. the flash timing for the ideal use is so strict I love it. It'll be changed as a"bugfix" in a patch or two to be easier no doubt.
Unsure if Ult -> Flash just has a visual bug or actual range change though.
|
GrandInquisitor
New York City13113 Posts
On July 26 2017 18:08 DarkCore wrote:Show nested quote +I think Lux might show up as Support a bit more now. Increasing her shield is pretty strong. The problem is her ult does nothing for a support. I'm curious if it's good enough. I think Zyra is a better support in pretty much every way. Only thing Lux has going for her is shields, but Zyra is a much better tank buster, which is also where the meta is. Uh, did Kayn get even stronger? I don't like that at all, even if it's just bug fixes. The two are not remotely similar ... Zyra is definitely a stronger support but Lux has much stronger single-target CC + damage. Lux level 6 combo is over 600 damage and a 2.5 AP ratio plus a 2s root; Zyra is nowhere close to that.
|
|
|
|