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United States37500 Posts
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
Taric, the Shield of Valoran, will be updated with the launch of patch 6.8.
Patch 6.8: Live on Apr. 19th, 2015
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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100% dmg to minions lol..... Here we go with the rumble
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Jesus Christ riot, just fucking make changes in preseason because this shit is wacky and you have 100% no clue what its going to do to the game.
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United States15536 Posts
I love chaos. And boy oh boy are we chaos now boys.
As a shit-tier casual, BRING ON THE WEIRD.
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Yea really not understanding Riots design team. At least their new heroes have been pretty fun, just get those guys doing the game. Nothing can be worse than this last split of LCS though so whatever goofy shit they do at least it should be an improvement. Hopefully come end of year they absolutely destroy the trinket system and gut the vision completely.
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I can't tell what is changed about brand
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You land your skills like you're supposed to, you start a forest fire. Smokey is crying somewhere.
Seems identical to old Brand, just a massive buff on his passive if you hit everything.
I'm just shaking my head. Let's just mega buff everything until fights end in a tenth of a second.
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United States15536 Posts
Honestly, this seems a lot like a DotA patch drop: huge, seemingly random, and filled with tons of weird buffs and edge things.
I love DotA patches. And I don't even play DotA.
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That's the way it seems with a few of them, the champion just seems like a better version than the previous one.
Also, wtf was that about Cass passive? No boots on her? Was it saying boots won't work? This really only seems valuable in ~40 min games.
Malzahar will be a FP/B in my opinion, just seems like a stronger version of current malz. They took out his W but put it on his ult which is the only time you would ever really use it and gave him that stronger passive. I think the only change will be his jungle clear level 1 will be worse. On second thought, I'm looking forward to witch doctor malzahar with 45% CDR.
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Riot with the changes to try and make MSI intriguing!
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GrandInquisitor
New York City13113 Posts
We should probably clarify whether we're talking about 6.8 changes (which seem pretty small, and honestly, lane Rumble needs a giant kick in the buff department to become viable again) or the midseason update (which is fucking bonkers). I also assume - though it's not clear - that the midseason update is hitting live after MSI?
Most of the midseason update is probably buffs in terms of "cool stuff you can do", but I assume it will be accompanied by across-the-board numbers nerfs (e.g., I'm very confident that the Brand passive burn % is going to be lowered).
As for 6.8 I'm glad that Iceborn and Grasp finally got nerfed because it was pretty damn clear that both were a little too popular. It wasn't out of the question to see a team building four Iceborn Gauntlet's.
That being said I think that the Grasp change in some sense doesn't go far enough - as a melee top laner, why would you ever take Strength of the Ages or Bond of Stone? Grasp would have to be completely non-viable for you to ever consider the other two. So in that sense I think top lane keystone diversity has a little bit of work necessary.
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On April 20 2016 05:05 cLutZ wrote: Riot with the changes to try and make MSI intriguing!
Msi won't be on that patch, itll be on live for like 3 days when the tournament starts
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boot enchantments being removed because it conditionally makes certain champs weaker when champ move speeds are higher with alacrity.
The irony is palpable.
(removing enchants like distortion also makes certain champs weaker and so on)
That's one of the top guys (Meddler) making that statement too, hilarious.
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dunno rumbles gonna be even easier to not lose cs vs if he pushes harder
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These changes put him in mid to me, just a hunch
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On April 20 2016 05:07 GrandInquisitor wrote:
Most of the midseason update is probably buffs in terms of "cool stuff you can do", but I assume it will be accompanied by across-the-board numbers nerfs (e.g., I'm very confident that the Brand passive burn % is going to be lowered).
Some might be but looking at the video's it doesn't look like it (given that they generally use zero offensive item builds to show things). The final pop on the third hit looks huge and also looks to do about 10 to 15% max health.
And then there are the items. They went ahead with the "Dash on 30 second cooldown" item. Zhonya and Abyssal now grant CDR because that seems like a good idea
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"Zed no longer gains 20 extra attack damage when activating W - Living Shadow"
The unseen bugfix is the deadliest.
On April 20 2016 05:03 Juddas wrote: Also, wtf was that about Cass passive? No boots on her? Was it saying boots won't work? This really only seems valuable in ~40 min games.
As I read it, it basically means you dont have to spend gold on boots, so you have extra gold early. Lategame it's a full item slot at no cost (besides whatever enchant you lost from no boots). Seems like an in-direct early and superlate game buff IMO.
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The dragon thing seems pretty interesting. For exnap you play lux as support and if your first early dragon is blue and you get the mana regen you just spam lockdown and shield, but if the first dragon is red you get extra damage so you build damage and are an extra kill source. If your first dragon is air you maybe use te move speed plus swifties to play a roaming game. And if the other side gets the dragon you cry.
Seems like it gives a lot of directions to take your gameplay and build.
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So is ice born a dead item on tanks now? That's a pretty big nerf
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I agree, early water dragon can win lanes hard if the numbers aren't terrible. And if they are terrible it won't accomplish the goal of making early dragons matter.
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