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On February 18 2017 04:58 Yorbon wrote:Show nested quote +On February 18 2017 04:24 dsyxelic wrote: +1 friendslist
also both clients have been extremely buggy for me. i've seen the most random bugs on both clients but have stuck with the old one because it's bugs have been less damaging.
I've only used the new client like 10 times but have gotten 4 dodges from it due to bugs. Gave up on it for now. Dodge due to bugs? How do you recognise that? (as I've had quite a few dodges myself, in aram)
like being unable to select a champ (common one was getting error that the champ was already picked regardless of what champ I picked so essentially being unable to pick champ)
getting a champ select so fked up you can't even click champs let alone know whats going on
i've seen all sorts of things. its honestly bizarre that I had so many issues with new client but old client its just small stuff like profile being bugged or in my friend's case, constantly removing his friends on his friends list.
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On February 18 2017 05:05 dsyxelic wrote:Show nested quote +On February 18 2017 04:58 Yorbon wrote:On February 18 2017 04:24 dsyxelic wrote: +1 friendslist
also both clients have been extremely buggy for me. i've seen the most random bugs on both clients but have stuck with the old one because it's bugs have been less damaging.
I've only used the new client like 10 times but have gotten 4 dodges from it due to bugs. Gave up on it for now. Dodge due to bugs? How do you recognise that? (as I've had quite a few dodges myself, in aram) like being unable to select a champ (common one was getting error that the champ was already picked regardless of what champ I picked so essentially being unable to pick champ) getting a champ select so fked up you can't even click champs let alone know whats going on i've seen all sorts of things. its honestly bizarre that I had so many issues with new client but old client its just small stuff like profile being bugged or in my friend's case, constantly removing his friends on his friends list. Uhm, ok. Never seen any of that before. It sounds like that should be given pretty high priority..
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That may not all be in the client. Using the old client I've had it tell me certain champs were already banned and not let me ban them, even though they certainly were not banned.
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I don't think you can ban a champion if nobody on the enemy team owns it.
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When riot nerds edge of night they should make it so it gives 0 mr starting when you activate the spell shield until it comes off cd. I think that would be a more interesting nerf than just numbers, although the cd buff probably needs to be reverted as well.
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so they gonna nerf ghostblade, mastery and eon? lol lethality will be worse state than before the buffs
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On February 22 2017 03:35 Slusher wrote: When riot nerds edge of night they should make it so it gives 0 mr starting when you activate the spell shield until it comes off cd. I think that would be a more interesting nerf than just numbers, although the cd buff probably needs to be reverted as well. Or just make it an instant spellshield with half the CD as Zhonyas.
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The practice tool is so OP. After I dicked around with it I haven't messed up a single E-Flash on Shen, can even consistently do zigzac taunts now! :O
Next up E-Flash practice on Leona for the direction change on the blade. Swag points are the best points.
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Bleh.
Riot making kindred changes, but they just kind of miss the mark. It's great the first few are on crab only but I think it doesn't really change her fundamental issues.
Kindred is designed so she has to do well early to scale but they want her to scale but the only way she scales is by having to fight the other jungler. It makes her the ultimate snowball champ basically. Either she is strong enough to contest marks and she's batshit oppressive or she's not and she's just slow and weak all game.
They ought to give her reliable scaling. Maybe a hidden to all but kindred / her team lambs mark that spawns in her jungle thats worth less and then the same marks she currently has? You could have lambs marks be worth say a quarter or so of the wolf's marks so if you have her weak early and Lee Sin is just in her jungle taking 1/3rd of her shit at 10 minutes she's behind but still has maybe 2.5 marks and can take off.
They need to do something like that because kindred current design is just silly. No fun middle ground between useless or styling all over you. Considering her lowest in game base armor no way I want to contest a crab vs Lee or Graves with lethality runes. Fuck that noise.
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On February 22 2017 03:56 kongoline wrote: so they gonna nerf ghostblade, mastery and eon? lol lethality will be worse state than before the buffs
Either you do way too much damage or way too little. Riot there's a happy medium my friend.
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On February 23 2017 01:36 iCanada wrote: Bleh.
Riot making kindred changes, but they just kind of miss the mark. It's great the first few are on crab only but I think it doesn't really change her fundamental issues.
Kindred is designed so she has to do well early to scale but they want her to scale but the only way she scales is by having to fight the other jungler. It makes her the ultimate snowball champ basically. Either she is strong enough to contest marks and she's batshit oppressive or she's not and she's just slow and weak all game.
They ought to give her reliable scaling. Maybe a hidden to all but kindred / her team lambs mark that spawns in her jungle thats worth less and then the same marks she currently has? You could have lambs marks be worth say a quarter or so of the wolf's marks so if you have her weak early and Lee Sin is just in her jungle taking 1/3rd of her shit at 10 minutes she's behind but still has maybe 2.5 marks and can take off.
They need to do something like that because kindred current design is just silly. No fun middle ground between useless or styling all over you. Considering her lowest in game base armor no way I want to contest a crab vs Lee or Graves with lethality runes. Fuck that noise.
The problem is there is no place in the meta (and hasn't been for a long time) for lategame junglers. When Kindred was meta, she was competitive early and outscaled all the other meta junglers. I think some of what you suggest would help in soloQ, but teams are not gonna pick her competitively unless she can skirmish well early on.
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I agree, scaling junglers dont belong in pro unless thet sre broken early game. I also think kindred being unviable in competitive is fine, however. I think a scaling jungler could be viable but that would be pretty comp dependant and require many winning lanes in which case a typical jungler probably just wins faster.
But imo her being un-balance-able at all is not fine. And her current stack mechanic is exactly that; kill and snowball out of control instantly or be killed and stay useless. If she is good enough to compete early she shits on everything. If she can't she doesn't get to farm and doesn't get stacks as is generally really sad.
She either needs ways to skirmish early without hard snowballing or ways to scale reliably overtime whIle being repressed and losing skirmishes. First one means no stacks and I don't think riot would do that.
Perhaps passive "lamb stacks" that scale with level or game time that accrue naturally without killing? Thematically it makes sense as Lamb is like some angel or something while Wolf is death. Lamb stacks could give % current health while wolf could give % missing hp damage? And then she could be weak early and still quite balanced and useful late game despite getting pooped on by typical junglers. I dunno just spit balling.
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United States37500 Posts
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