On October 29 2019 01:19 Slusher wrote: I’m curious because I’m interested in playing a ranged ad support, but I’m also curious how they will make her strong, but bad as a core. Obviously she’ll have to have some sort of limiting passive like Pyke, but what will that look like.
I would guess that her passive would reduce damage dealt to enemy champions by auto-attacks by like 20% or something, with a time-gated passive that enables full damage to an enemy?
Her ulti is basically KotL blast though. They'll have to be very, very careful with the tuning on that, because it looks completely undodgeable between the width and the range.
It looks like there's a beam through the center of her ultimate, I think it's the only part of it that does damage. Since Lucian got a shield when she used it I guess all allies within the field get one.
I wonder if there's a guideline for champion designers at Riot that tells them to randomly add shields to new champion kits so there is stuff to remove if (when) the champ turns out to be overpowered.
I really want to be incentivized to auto people, like I hear adc support and I think Ashe but good, when I watch that clip it looks cool, but it makes me think she’s an enchanter who scales off ad, which could be fun but I wouldn’t call it a new archetype.
As an aside, them adding a “high ad, low hp” support item option might have potential for Ashe or varus support
On October 29 2019 05:41 Slusher wrote: I really want to be incentivized to auto people, like I hear adc support and I think Ashe but good, when I watch that clip it looks cool, but it makes me think she’s an enchanter who scales off ad, which could be fun but I wouldn’t call it a new archetype.
As an aside, them adding a “high ad, low hp” support item option might have potential for Ashe or varus support
but is really the lack of proper ad support item the reason for these champions not to be played as supports? I doubt that
yes actually, the fact that general support items have ap(twin shadows) of tank stats(Zekes, redemption) really limits what Is good in the role, like if brand’s only option Was ancient coin into save up for a dcap he would suck at support also. Ashe and varus both bring a lot the same qualities as other mage supports but they have to open with a bad item and their mana regen options are tear and an item that requires autoing minions.
Pyke pretty much had to be given double gold to incentivize building ad damage
On October 29 2019 01:19 Slusher wrote: I’m curious because I’m interested in playing a ranged ad support, but I’m also curious how they will make her strong, but bad as a core. Obviously she’ll have to have some sort of limiting passive like Pyke, but what will that look like.
I would guess that her passive would reduce damage dealt to enemy champions by auto-attacks by like 20% or something, with a time-gated passive that enables full damage to an enemy?
Her ulti is basically KotL blast though. They'll have to be very, very careful with the tuning on that, because it looks completely undodgeable between the width and the range.
It looks like there's a beam through the center of her ultimate, I think it's the only part of it that does damage. Since Lucian got a shield when she used it I guess all allies within the field get one.
You're correct on that front.
I stand by my statement that the range is nuts. It's a global nuke/shield. If it does anywhere close to what a Lux RW combo does for either damage or shielding it's going to be pretty broken.
Her E also seems kinda busted as well, as it's a teamwide akali shroud.
Hoooold on her ultimate is actually global and nearly instaneous? In other words 100% P/B in pro play.
Her E looks pretty cool love the idea of making it hard to guess which champ is which by making them all look the same. Teamwide Neeko passive kinda. I can already see the YouTube videos, "Lets jump the backline!.... Hi it's me 6k HP stoneplate Sion!"
well soraka and karthus are also globals that cannot miss but depending on the numbers it might not be that bad, however, the E looks quite scary as it is, without numbers on it
On October 30 2019 03:55 M2 wrote: well soraka and karthus are also globals that cannot miss but depending on the numbers it might not be that bad, however, the E looks quite scary as it is, without numbers on it
But but but... Senna undoubtly got the new champ so OP syndrome. Her ultimate can be used both offensively and defensively which is a pretty big boon.
she is exactly the kind of champ ive been wanting to see in lol. more like a champ youd see in dota. but she is broken as fuck by the looks of it. no counterplay on e, a longer range/bigger aoe lucian q, aoe root and global ulti. might be one of the few champs i actually get on release lel
On October 30 2019 12:13 evilfatsh1t wrote: she is exactly the kind of champ ive been wanting to see in lol. more like a champ youd see in dota. but she is broken as fuck by the looks of it. no counterplay on e, a longer range/bigger aoe lucian q, aoe root and global ulti. might be one of the few champs i actually get on release lel
Damn, I expected broken, but her kit looks ludicrous. Untargetable E where they can run around you and engage whenever they feel it? A super wide global ultimate? What is this madness lol, where is the counter play???
They stop being untargetable once you're near them no? This is bad mostly for high range point and clickers like Cait, the rest shouldn't worry too much.
I think the biggest issue wont be neither the invisibility nor the untargetability, even though they will probably be quite unfun and issues on their own, the biggest issue will be when champions can hide there in a teamfight and then people wont be able to chase and recognize who is who within the limits of fights that last for few seconds nowadays
She looks to be like Akali, once pros show how she can be abused, they'll start removing parts of her kit to try and tone her down, but it will take a whole year to get her in a decent spot since there's no single ability you can point to being the main problem. I'm beginning to wonder if this is a new strat by Riot to keep the game exciting, release clearly overloaded champs and then slowly butcher them while the next batch of ridiculous kits come out.
On October 31 2019 02:21 DarkCore wrote: She looks to be like Akali, once pros show how she can be abused, they'll start removing parts of her kit to try and tone her down, but it will take a whole year to get her in a decent spot since there's no single ability you can point to being the main problem. I'm beginning to wonder if this is a new strat by Riot to keep the game exciting, release clearly overloaded champs and then slowly butcher them while the next batch of ridiculous kits come out.
I would assume that their model is to give the designers full freedom to come up with something new and exciting without any consideration about balance, counterplay etc., with the idea these things to be adjusted later on. I mean if they suppress their creative with restrictions like balance and counterplay, they probably wont be able to come up with anything interesting and league is about new fun stuff and shit, its not like dota - oriented towards steady states and balance