I've actually seen this happen with walking into the brush at the exact moment he ulted someone on my team and it went on cd
Sounds like a real Morde bug, guess some problems don't change even with reworks. Also think it counts as delayed CC, those kinds of spells can have very weird interactions (Ryze root after you flash, Morg ult as well).
On June 19 2019 08:34 Gahlo wrote: I believe you can QSS it too in the .5s window.
You can QSS it while inside the realm dont think you can in the cast time window and Olaf can get out by using his ultimate. Dont know if you can GP orange it, but I would imagine since it's basically QSS+heal.
I suppose it counts as 'delayed' CC? Maybe you can avoid it by using an unstopable ability in the window too. Almost 100% Fizz can dodge it with his E, had an ARAM where a Mordekaiser gave up (I think*) on trying to ult him.
* English grammar question: Should it be 1) "had an ARAM where a Mordekaiser (I think) gave up on trying to ult him", 2) "had an ARAM where (I think) a Mordekaiser gave up on trying to ult him" 3) As written originally. It was a game of ARAM, with a Mordekaiser trying to ult a Fizz and eventually gave up. So I assume 1) or 3) or should it be worded differently all together?
I believe it's:
"had an ARAM where, I think, a Mordekaiser gave up trying to ult him."
I've actually seen this happen with walking into the brush at the exact moment he ulted someone on my team and it went on cd
Sounds like a real Morde bug, guess some problems don't change even with reworks. Also think it counts as delayed CC, those kinds of spells can have very weird interactions (Ryze root after you flash, Morg ult as well).
Anyone else having connection issues with EUW? Out of the blue I've had massive packet losses the last few days, EUW is the only service I get it on - none on ESO, Overwatch or EUNE.
My ping is consistently low it's only package losses. League is literally unplayable right now.
That video perfectly showcases why people can find Yuumi frustrating. It's not her kit directly, it's the fact it pairs so incredibly well with champions that are already very mobile. Kindred got hit by so much CC too haha.
they need to nerf yuumis q range. its fine if youre sitting on someone and u can hit a q that isnt much different from the initiation range of the champion youre sitting on, but when you can set up initiation from a mile away for absolutely no cost its pretty retarded.
Problem is that the range of Q is heavily dependent on your ally knowing what to do. If Ezreal jumps forward you can easily catch up to anyone even if they burn flash, but if he's a noob and just stands there Yuumi can feel pretty lackluster.
Right now Yuumi has a 46% overall win rate, she's annoying but I think her big problem is that if you kill her carry, she's dead meat, and two or more deaths snowball so hard in the current meta.
On June 24 2019 17:01 DarkCore wrote: Problem is that the range of Q is heavily dependent on your ally knowing what to do. If Ezreal jumps forward you can easily catch up to anyone even if they burn flash, but if he's a noob and just stands there Yuumi can feel pretty lackluster.
Right now Yuumi has a 46% overall win rate, she's annoying but I think her big problem is that if you kill her carry, she's dead meat, and two or more deaths snowball so hard in the current meta.
Riot keeps saying they don't want to make monsters that have to be nerfed into the ground for SoloQ to keep them out of competitive and yet they release a champ like Yuumi.
Yeah, she's literally designed to be entirely dependent on how her carry plays, so I'd never pick her in soloQ. On one hand, she's unique and interesting, on the other hand she seems a pain to balance, both soloQ/competitive and high/low MMR. Also, she just shits so hard on certain champs, unless they rework Arcane Shift into Tryn, I'm not entirely sure how he's supposed to be even remotely viable.