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On January 26 2019 15:51 Jek wrote: Hmm. Was the input lag consistent through the game? There's some clusters of lost packets.
I'd say once every minute or so all game?
Idk, not the biggest deal, just super frustrating.
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On January 26 2019 15:51 Jek wrote: Hmm. Was the input lag consistent through the game? There's some clusters of lost packets.
For me its pretty random. It could happen a few times a game, or it could happen every minute. Its weird because I get all visual indications that the movement/abilities are going off (the arrows that all point where you clicked or the ability zone things when you cast abilities) so I know SOME part of Riot coding knows what I'm doing, its just the game refuses to do it
EDIT: Wow I lost ~57 packets/minute in the game I just checked. But this is a new (probably month) old problem that I haven't had in the past
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I had this two years ago in Germany, it basically ended my soloQ experience, played aram for months and got flamed for going afk every few minutes. Packet loss with 25 ping. Then one day it just disappeared. I don't think it's entirely Riot, more ISPs routing your data through dumb paths that are then overloaded or bouncing your data across the country for no reason.
Although with the current client bugs, I wouldn't put it beneath them that they fucked up their connection either for the early season.
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I've had this issue for around 6 months. Idk.
My connection is always rock solid 60 ping.
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On January 26 2019 11:41 AdsMoFro wrote: How're everyone's promos going? Had a chance to start in diamond then inted two games and am now on tilt in Plat 1 zzzz "Let's play flex with our usuual squad" 1 game later: half the people are low gold and the other high plat so we literally cant queue as 5 in any configuration of 8 people thanks riot
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For the first time I'm doing my placements right at the start of the season and they feel no different than before. Maybe it's all in our heads.
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On January 26 2019 18:14 iCanada wrote: I've had this issue for around 6 months. Idk.
My connection is always rock solid 60 ping.
I had it for almost a year haha, along with the previous two years where my ping would fluctuate between 30 and 5000 (sometimes I would get to watch the game, but none of my inputs would be accepted).
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I didn’t notice this initially, but the patch had no direct Karthus nerfs. I can verify that he continues to be bonkers in the jungle if they don’t hard invade you early. Clears are pretty good and you just press R whenever a fight happens. Easy kills and assists. You are always in the right place with perfect pathing to use your ult
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so now with the positional ranking, people who played fill will rank up way slower and fill is not recommended ? Also when you are in promos for let say Top, but you get mid where you are not in promos, what happens? Also can you win or lose promo games if you are not playing the role that the promo is about? since you lose and win points for all roles
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On January 27 2019 11:27 General_Winter wrote: I didn’t notice this initially, but the patch had no direct Karthus nerfs. I can verify that he continues to be bonkers in the jungle if they don’t hard invade you early. Clears are pretty good and you just press R whenever a fight happens. Easy kills and assists. You are always in the right place with perfect pathing to use your ult Karthus needs ult cd to get doubled or damage halved, so he can be forced to actually play the game to be useful
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On January 27 2019 19:39 M2 wrote: so now with the positional ranking, people who played fill will rank up way slower and fill is not recommended ? Also when you are in promos for let say Top, but you get mid where you are not in promos, what happens? Also can you win or lose promo games if you are not playing the role that the promo is about? since you lose and win points for all roles why do you rank slower in filled? if you fill and win all your games shouldnt you climb at the same rate as when you specify a position?
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On January 27 2019 19:39 M2 wrote: so now with the positional ranking, people who played fill will rank up way slower and fill is not recommended ? Also when you are in promos for let say Top, but you get mid where you are not in promos, what happens? Also can you win or lose promo games if you are not playing the role that the promo is about? since you lose and win points for all roles
Being in a promo for a role and playing other roles doesn't give a win, idk at the moment if it gives extra lp for after the promo is done though. Not sure if losing a game in a different role does anything.
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On January 27 2019 20:57 evilfatsh1t wrote:Show nested quote +On January 27 2019 19:39 M2 wrote: so now with the positional ranking, people who played fill will rank up way slower and fill is not recommended ? Also when you are in promos for let say Top, but you get mid where you are not in promos, what happens? Also can you win or lose promo games if you are not playing the role that the promo is about? since you lose and win points for all roles why do you rank slower in filled? if you fill and win all your games shouldnt you climb at the same rate as when you specify a position? because fill theoretically will put you on different roles every game and you will get points for the role you get and very few for the rest, so the person who get top most of the time will earn lp for top faster, so he will be higher elo for top than a fill guy, but the fill guy will have higher average elo for all roles, something like that I guess
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On January 27 2019 19:41 M2 wrote:Show nested quote +On January 27 2019 11:27 General_Winter wrote: I didn’t notice this initially, but the patch had no direct Karthus nerfs. I can verify that he continues to be bonkers in the jungle if they don’t hard invade you early. Clears are pretty good and you just press R whenever a fight happens. Easy kills and assists. You are always in the right place with perfect pathing to use your ult Karthus needs ult cd to get doubled or damage halved, so he can be forced to actually play the game to be useful
I think the ult pressure on its own is fine, the real problem IMO is that he farms so fast without it. IMO his clear needs to be nerfed about 15-20% in terms of speed for him to be balanced.
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On January 28 2019 04:06 M2 wrote:Show nested quote +On January 27 2019 20:57 evilfatsh1t wrote:On January 27 2019 19:39 M2 wrote: so now with the positional ranking, people who played fill will rank up way slower and fill is not recommended ? Also when you are in promos for let say Top, but you get mid where you are not in promos, what happens? Also can you win or lose promo games if you are not playing the role that the promo is about? since you lose and win points for all roles why do you rank slower in filled? if you fill and win all your games shouldnt you climb at the same rate as when you specify a position? because fill theoretically will put you on different roles every game and you will get points for the role you get and very few for the rest, so the person who get top most of the time will earn lp for top faster, so he will be higher elo for top than a fill guy, but the fill guy will have higher average elo for all roles, something like that I guess has this been implemented already? now that i think about it ive played like 8 placement games and i havent seen anything about my rank that pertains to a specific role. i queued mid and fill so ive played a couple roles but my lp gain didnt seem that different
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On January 28 2019 09:59 iCanada wrote:Show nested quote +On January 27 2019 19:41 M2 wrote:On January 27 2019 11:27 General_Winter wrote: I didn’t notice this initially, but the patch had no direct Karthus nerfs. I can verify that he continues to be bonkers in the jungle if they don’t hard invade you early. Clears are pretty good and you just press R whenever a fight happens. Easy kills and assists. You are always in the right place with perfect pathing to use your ult Karthus needs ult cd to get doubled or damage halved, so he can be forced to actually play the game to be useful I think the ult pressure on its own is fine, the real problem IMO is that he farms so fast without it. IMO his clear needs to be nerfed about 15-20% in terms of speed for him to be balanced.
Can Rito add something like Q does 50%/40%/30%/20%/10% less damage to monsters? ¯\_(ツ)_/¯
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On January 28 2019 11:25 Ethelis wrote:Show nested quote +On January 28 2019 09:59 iCanada wrote:On January 27 2019 19:41 M2 wrote:On January 27 2019 11:27 General_Winter wrote: I didn’t notice this initially, but the patch had no direct Karthus nerfs. I can verify that he continues to be bonkers in the jungle if they don’t hard invade you early. Clears are pretty good and you just press R whenever a fight happens. Easy kills and assists. You are always in the right place with perfect pathing to use your ult Karthus needs ult cd to get doubled or damage halved, so he can be forced to actually play the game to be useful I think the ult pressure on its own is fine, the real problem IMO is that he farms so fast without it. IMO his clear needs to be nerfed about 15-20% in terms of speed for him to be balanced. Can Rito add something like Q does 50%/40%/30%/20%/10% less damage to monsters? ¯\_(ツ)_/¯ Could just make it so his e doesn't return mana on jungle monsters.
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On January 28 2019 12:49 killerdog wrote:Show nested quote +On January 28 2019 11:25 Ethelis wrote:On January 28 2019 09:59 iCanada wrote:On January 27 2019 19:41 M2 wrote:On January 27 2019 11:27 General_Winter wrote: I didn’t notice this initially, but the patch had no direct Karthus nerfs. I can verify that he continues to be bonkers in the jungle if they don’t hard invade you early. Clears are pretty good and you just press R whenever a fight happens. Easy kills and assists. You are always in the right place with perfect pathing to use your ult Karthus needs ult cd to get doubled or damage halved, so he can be forced to actually play the game to be useful I think the ult pressure on its own is fine, the real problem IMO is that he farms so fast without it. IMO his clear needs to be nerfed about 15-20% in terms of speed for him to be balanced. Can Rito add something like Q does 50%/40%/30%/20%/10% less damage to monsters? ¯\_(ツ)_/¯ Could just make it so his e doesn't return mana on jungle monsters. Dont think it'd do much. There's so much mana sustain from the jungle item. They could just make the double damage bonus on isolated Qs only apply to champs.
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I'm not even sure if Karthus is strong or if they've just nerfed other junglers so damn hard. Idk, Karthus Jungle been the same for like 5+ seasons now, and it used to be super troll, but now its like super meta S+ tier pick.
But junglers gank too much. Couldn't be because farming the jungle is kinda useless since they've hard nerfed XP for 3 seasons in a row.
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On January 28 2019 17:25 iCanada wrote: I'm not even sure if Karthus is strong or if they've just nerfed other junglers so damn hard. Idk, Karthus Jungle been the same for like 5+ seasons now, and it used to be super troll, but now its like super meta S+ tier pick.
But junglers gank too much. Couldn't be because farming the jungle is kinda useless since they've hard nerfed XP for 3 seasons in a row. Dark Harvest, Presence of Mind and Ultimate Hunter didn't exist back then.
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