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On March 10 2018 03:11 Slusher wrote:Show nested quote +On March 10 2018 01:23 DarkCore wrote:I get the impression it was classic big corporate. Departments don't really talk to each other. My own theory is that it's because Riot's designers are having trouble finding new and meaningful ways to create champions. Pretty much every basic game mechanic has 20 different iterations across the champion pool, coming up with new stuff is hard. And new champions are, despite slow release scheduling and many not becoming meta, one of the driving forces keeping this game alive. . This problem is exasperated by their growing list of toxic/unfun gameplay of which auras are included for a reason I will never understand. Auras can be a way to “win a draft “ or avoid the lux/zerath/Ziggs problem but for whatever reason Riot nixed that shit after 2 weeks of taric jarvan in season 3 (but Xayah,Rakan holding 2nd pick hostage is totally ok xD) They removed auras because it wasn't visible just hard big of an impact they had, not because they were toxic/unfun. C L A R I T Y
The change to Olaf's ult is really pretty darn sick.
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On March 09 2018 16:19 AdsMoFro wrote:Show nested quote +On March 09 2018 13:14 Bladeorade wrote:On March 09 2018 04:48 Numy wrote: Be deleted from the game. As soon as she was shown people were talking about how her kit was just old Nid which we knew was a massive issue. Yet they released that kit and now balance team decided to just gut out of the game. Congratz to the champ design team. You guys are real smart cookies. yeah her kit is now a bunch of random shit that doesnt go together at all she is still a poke monster later on in the game but her W and passive might as well not exist aside from picking up summs Pretty much. She lacks an identity and a theme. It's weird because for the most part Riot really pushes a fantasy to tie to champions (think Sion, Illaoi, Rek'sai, Kindred, Taric etc.). But now Zoe and Swain have both come out in a short space of time and both of them lack an identity.
I'm not sure where you're coming from. I guess mechanically speaking Zoe's kit is pretty crazy, but otherwise she's got a fine identity. Moreover, though I miss the monstrous bird man, New Swain has a much more focused aesthetic and personality than Old Swain. New's kit also works fine for a demon-magic dude even if it's almost completely different from old Swain, and New's skills all chain together in a satisfying way. People have all sorts of reasons to not like Swain or Zoe but I just don't get this identity complaint.
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I thought old swain was like a Mage/Pirate
I really liked the bird theme better than demon, demon is boring
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Yeah, Swain was bird master, not demon lord. All the red blood effects make him look like Vlad.
Zoe has a unique identity from a champ design perspective, but her abilities are not exactly brand new, besides her ult. I really think she fits a support design better, I'm still baffled Rito was willing to release another long range single ability nuker.
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Swain's stuff looks like they tried to make it look cool
Zoe is impossible to balance with all the E pop damage and super long range Q that does more the further it travels
Her W and passive make her laning phase strong on top of her ridiculous poke. Close range, far range Zoe doesnt care. If that E lands you fucked unless you have a movement spell and even then you sometimes just cause yourself to make more damage since she can follow with R
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I've had the pleasure of experiencing Eve in a few games this patch, and she seems stronger than previously. She snowballs out of control when ahead, blows up anything that isn't a full MR tank. My guess is it's a combination of AP itemization and the vision changes, less vision means Eve is more difficult to pinpoint. Very frustrating to play against in soloQ where no one coordinates warding enemy jungle deep.
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Having the most success with PTA Rek'sai now. Full AD is still a meme tho.
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GrandInquisitor
New York City13113 Posts
On March 09 2018 22:39 Numy wrote: I get the impression it was classic big corporate. Departments don't really talk to each other. People tend to create very insular ideas of the stuff they work on so they land up thinking it's the best thing ever without ever thinking about the downsides. Then it gets put out only to be met with terrible reception but it's no longer the departments problem but the live balance team to clean up their mess.
You see this kind of shit all the time with big corporations. The board room comes up with some idea that must be totally awesome. Then it gets released and instantly people see how bad it is. So why couldn't the board room? Group think too strong really. In this instance Riot already had a skin in production thinking she'd be super popular. When last did they product a skin this quickly after hero release? It's crazy. The real issue is that Riot really wants to make a trickster champion, but can't figure out how to do it. Think of LeBlanc, Shaco, and Zoe - all three of them are supposed to be Deceiver Trickster champions, but all of them instead end up being champions that either one-shot you or are useless.
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On March 14 2018 01:18 GrandInquisitor wrote:Show nested quote +On March 09 2018 22:39 Numy wrote: I get the impression it was classic big corporate. Departments don't really talk to each other. People tend to create very insular ideas of the stuff they work on so they land up thinking it's the best thing ever without ever thinking about the downsides. Then it gets put out only to be met with terrible reception but it's no longer the departments problem but the live balance team to clean up their mess.
You see this kind of shit all the time with big corporations. The board room comes up with some idea that must be totally awesome. Then it gets released and instantly people see how bad it is. So why couldn't the board room? Group think too strong really. In this instance Riot already had a skin in production thinking she'd be super popular. When last did they product a skin this quickly after hero release? It's crazy. The real issue is that Riot really wants to make a trickster champion, but can't figure out how to do it. Think of LeBlanc, Shaco, and Zoe - all three of them are supposed to be Deceiver Trickster champions, but all of them instead end up being champions that either one-shot you or are useless. i think kayn is what shaco wanted to be
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Shaco is in a pretty healthy spot right now.
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On March 14 2018 01:18 GrandInquisitor wrote:Show nested quote +On March 09 2018 22:39 Numy wrote: I get the impression it was classic big corporate. Departments don't really talk to each other. People tend to create very insular ideas of the stuff they work on so they land up thinking it's the best thing ever without ever thinking about the downsides. Then it gets put out only to be met with terrible reception but it's no longer the departments problem but the live balance team to clean up their mess.
You see this kind of shit all the time with big corporations. The board room comes up with some idea that must be totally awesome. Then it gets released and instantly people see how bad it is. So why couldn't the board room? Group think too strong really. In this instance Riot already had a skin in production thinking she'd be super popular. When last did they product a skin this quickly after hero release? It's crazy. The real issue is that Riot really wants to make a trickster champion, but can't figure out how to do it. Think of LeBlanc, Shaco, and Zoe - all three of them are supposed to be Deceiver Trickster champions, but all of them instead end up being champions that either one-shot you or are useless.
That is partially the issue of carry champions in league being pretty squishy, so any sort of assassination champion is going to be feast/famine. If carries scaled more defensively like Vlad, assassins would be less feast/famine because they would be feasting on supports, which it is less devastating to lose in a quick pickoff or early in a teamfight.
Now, if you aren't committed to the assassin-deceiver you could so something tricky like a Zed-Vayne-Jax hybrid that has tankiness and temporary invisibility on his ult, but also is intended to swap between multiple shadows many times per fight to get off lots of autos. Probably would be too hard to pull off in the engine, but that's how you could do it.
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After having spammed Kai'Sa games the entire weekend with friends, both as/against/with her. I'm starting to like the champ, mostly because I dont know if she's good or bad or what role you play her or what the hell you're supposed to build on her.
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The thing about tricksters is that while Riot usually shoves them into a slippery bursty assassin role you could really design them to be anywhere. Tahm Kench basically makes his own ADC disappear after all, so the range of skills open to tricksters is far wider than Riot has explored. If anything tricksters are natural for more supporting roles because it lets you put more power in cool abilities that break rules while not giving them 1-shot or carry potential.
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A support or supportish trickster would be interesting. You could clone teammates or hide them. I guess Ivern does it a little with his brush creation.
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I was watching a bit of dota last weekend. They had some weird flying fairy thing support that seemed tricky. The idea in league would be pretty sweet.
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On March 14 2018 01:59 iCanada wrote: Shaco is in a pretty healthy spot right now.
Disagree. Shaco is pretty much only good if a 1-trick plays him. In general, I think camo and true stealth changes were really a failure. Shaclone actually said on twitter that Shaco was reassigned to a new Rioter and that he's shared heaps of ways to help Shaco find an identity where he's not insta-nerfed as soon as he sees above average play. According to him, the last guy assigned to Shaco was quote: "a silver adc main who absolutely resented shaco" haha
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Honestly we should just have 3 tanks, a sustained dmg mage and an ADC every game on both sides. You may not like it, but that is what peak League of Legends looks like.
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On March 14 2018 04:02 Numy wrote: I was watching a bit of dota last weekend. They had some weird flying fairy thing support that seemed tricky. The idea in league would be pretty sweet. not sure which hero youre referring to but maybe puck? puck is an extremely slippery hero by dota's standards and one of the heroes i wish we could have in lol. only problem is phase shift (his e) would be completely broken in lol. everything else about him we could bring over no problems
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On March 14 2018 08:44 Fildun wrote: Honestly we should just have 3 tanks, a sustained dmg mage and an ADC every game on both sides. You may not like it, but that is what peak League of Legends looks like.
I dunno, I could be convinced otherwise but enforcing a meta like that for more than two years sounds very dull and boring. That said I already find (watching) league to be dull and boring, so maybe I'm not the best judge? I used to like watching it a lot though.
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On March 14 2018 08:44 Fildun wrote: Honestly we should just have 3 tanks, a sustained dmg mage and an ADC every game on both sides. You may not like it, but that is what peak League of Legends looks like.
Should replace mid with a tank too imo.
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