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On September 10 2017 11:39 GrandInquisitor wrote:Show nested quote +On September 09 2017 20:17 lilwisper wrote:On September 08 2017 10:58 PrinceXizor wrote: I was super excited for the game mode. until i saw it played.
It's the laziest hero defense i've ever seen. So much polish into making it look flashy, but absolutely no gameplay polish. It's absolutely just an advertisement for the skins with no real thought put into it.
Hero Defenses are cool because of how ridiculously everything scales upwards. They should feel like playing through the entire run of DBZ. you start off doing cool stuff, and end up doing stuff on a different power scale.
I was expecting the champs to gain a level every wave an abilities to scale to like 10-20 ranks. with crazy modifiers as they get up there. Rank 4 Lux ult that reflects off walls, poppy ult that insta kills past a certain rank, jinx fishbones getting free runaans bolts at higher ranks. etc. instead we got standard gameplay, with refreshed sums, so the game maintained the slow pace of league but without the interaction with a human opponent.
you could find amateur custom maps in war3 that just took the heroes from the standard mode and added 6 more ranks to the skills that felt more interesting to play. Dont forget that 3/5 of you start with a death just to show off the revive mechanic. Only if you play the bitch mode. I don't think it happens in Onslaught.
I know, but it's still shitty to start you off with an uncontrollable death just to show a mechanic. At the very least they shouldn't make it count towards your total.
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Either way the mode is fucking terrible.
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On September 12 2017 06:05 Nemireck wrote: Either way the mode is fucking terrible.
Like the others were saying if they put some more gameplay thought like some of the well known WC3 mods have, it would be a pretty fun game. The visuals are there and there are hints of some good ideas.
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When diving someone in particular, he doesn't get the %damage increase from Poppy's ult. When trying to ignore other people, he can't ult the support/cc bot like she did, especially since the zone moves with him anyway.
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GrandInquisitor
New York City13113 Posts
Nothing like old Poppy ult, which negated all damage AND cc from everybody else. The CC immunity was really the most broken part. Every 500 games or so you'd run into a Poppy main and you'd wonder how this champion wasn't picked every game. She'd ult your ADC and that was it - nothing the rest of the team can do as she strolls through your team, one-shots the ADC, and walks away taking 0 damage.
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I still don't think old poppy ult was much of a problem. The problem was Riot hated(and still does) nonstandard power curves, thus the fact she lost nearly all matchups pre-6 hard was an irritant, and that she couldn't do much until 2 items was a nonstarter.
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Make AP Poppy great again
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I don't even remember old Poppy's ul-*cue thousand yard stare*
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On September 12 2017 14:14 cLutZ wrote: I still don't think old poppy ult was much of a problem. The problem was Riot hated(and still does) nonstandard power curves, thus the fact she lost nearly all matchups pre-6 hard was an irritant, and that she couldn't do much until 2 items was a nonstarter. You can still kill a 6-items Tristana or win a teamfight against 6-items Karthus, you couldn't do anything against Poppy unless your team was full of shields and/or champions like Tahm Kench or Thresh, and that's not a healthy state for the game. Even worse, a fed AD Poppy wouldn't be able to one-shot your carry as easily, but she'd ult a cc-less champion instead and start murdering the entire team 1v5.
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That is a natural consequence of her terrible other features?
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Too bad this wasn't in time for World's. I kinda want to see the pros play Shin Xin.
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It would have had to be months ago. Seems like Orn guy is disabled for worlds too for some odd reason.
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On September 13 2017 00:00 cLutZ wrote: That is a natural consequence of her terrible other features? That has nothing to do with non-standard power curves.
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GrandInquisitor
New York City13113 Posts
On September 13 2017 00:00 cLutZ wrote: That is a natural consequence of her terrible other features? ??? Are you suggesting that there are divers in the game on which Poppy's old ult wouldn't be disgustingly OP? Imagine that ult on Jax, Aatrox, Pantheon, or Renekton.
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On September 13 2017 01:16 GrandInquisitor wrote:Show nested quote +On September 13 2017 00:00 cLutZ wrote: That is a natural consequence of her terrible other features? ??? Are you suggesting that there are divers in the game on which Poppy's old ult wouldn't be disgustingly OP? Imagine that ult on Jax, Aatrox, Pantheon, or Renekton.
Even though it would probably be OP, the old Poppy ult seems like a good fit for AAtrox's theme.
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On September 13 2017 01:16 GrandInquisitor wrote:Show nested quote +On September 13 2017 00:00 cLutZ wrote: That is a natural consequence of her terrible other features? ??? Are you suggesting that there are divers in the game on which Poppy's old ult wouldn't be disgustingly OP? Imagine that ult on Jax, Aatrox, Pantheon, or Renekton.
You'd obviously change the rest of their kit or numbers. Its not inherently an OP move, unless you can find me all those old Poppy v. Poppy blindpicks from OGN series.
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United States37500 Posts
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