|
On June 17 2017 02:12 GrandInquisitor wrote: Ardent Censer is getting ridiculous at this point. I have no idea why people hate building it so much but it's starting to get completely absurd. It's a great example of Riot balancing based on an item's perceived strength instead of its actual strength. It has been broken beyond anything after they buffed it for no god damn reason. Apdo was ranting about it months ago and about how stupid korean (appearently they do in china) supports are for not getting it early. For some reason people have forgotten items beside Sightstone, Redemption and Locket exist.
|
GrandInquisitor
New York City13113 Posts
The fact that no one buys it in the pro scene is basically why you should never trust what pros build as evidence of whether an item is good or not.
On June 17 2017 02:15 VayneAuthority wrote: you dont like getting 2v5'd by twitch with pix/ardent? you just dont understand the complexity and Riot Approved Gameplay that adc meta before worlds provides I blame it on Reddit and Twitch meming about "ADC IN 2017 LUL" and posting videos where an ADC can't outduel a tank as proof that Riot needed to buff ADCs.
|
They do build it, saw it a decent number of times on a karma or lulu.
|
GrandInquisitor
New York City13113 Posts
Do they? I went to Stage.GG and clicked on the most recent games. In the last eight matches this week (KT v SSG, VIT v MM, FNC v ROC, AFS v ROX, BBQ v EEW, SKT v MVP, LZ v ROX, JAG v KT) across 20 games it was built exactly once. Obviously you aren't going to build it on Blitzcrank, but there were quite a few Lulu/Karma/Rakan/etc. games that could have had it built.
I would not be surprised on the next patch if one of the dominant comps has a Nunu building Vow/Locket + a Lulu building Ardent/Redemption.
|
The thing you have to remember with ardent censer is that
1: Need to pick a support who can use it 2: Most comps only benefit from it on the ADC anyway 3: You give up another strong midgame item (locket/redemption/mikaels vs ashe) to get it.
most supports can only proc it once meaning just on the adc. ADCs typically aren't that effective until they get 3 items + anyway. (Obviously twitch with ult and kog maw can do stuff earlier) Koreans love to snowball off early and midgame and redemption healing your top/jungle/mid laner who do most of the work in teamfights in early/midgame is really strong.
If you're looking to abuse ardent censer, sona can proc it on a whole team with 100% uptime so if you have people who can use it well in your team comp it's pretty broken.
|
Also, most meta ADCs aren't there to hard carry at the moment. It's Cait (who likes it) + utility (meh).
|
they didn't get buffed - the reason why they are meta is purely because ADCs aren't able to hard carry (except cait lel) kog is tried but teams seem to be able to handle him fairly well.
I wonder why though. Maybe just because utility ADCs allow you to snowball bot lane and first brick and catch people as well in midgame.
|
I'd say Twitch can hard carry just fine.
|
Twitch and kog people still use for that role, but the more high mobility champs that everyone used to play like lucian and ez seem to have disappeared completely
I suppose there's no point having extra mobility against big tanks.
|
On June 17 2017 06:34 Slayer91 wrote: Twitch and kog people still use for that role, but the more high mobility champs that everyone used to play like lucian and ez seem to have disappeared completely
I suppose there's no point having extra mobility against big tanks. I dont know about that, when we were in tank meta, ez and lucian were doing pretty fine with their mobility. Are tanks even a thing now? Like Zac, Galio? who else? shen? I rarely see more than 1 tank per game lately and outside of Zac and Galio they dont even make so much impact like before, they are not bad by any means, but chams like champs, I dont shit my pants when I see tanks now
|
Dunno, was just basing off worlds, thinking back I guess there wasn't necessarily 2 tanks per team in every game
|
Anybody else thing Shockwave needs a CD or damage nerf?
|
On June 17 2017 08:33 Gahlo wrote: Anybody else thing Shockwave needs a CD or damage nerf? Nope, when Ori is meta, the midlane is healthy.
|
Actually I've always thought that Ori has too much damage for the utility she provides and the balancing part comes from the difficulty to hit her combos, which is not a proper source for balancing imo
|
On June 17 2017 08:33 Gahlo wrote: Anybody else thing Shockwave needs a CD or damage nerf?
I'm waiting for Orianna nerfs for years now. She's a strong and boring champ with no real downsides. Also I can't stand Syndra vs Orianna anymore.
|
On June 17 2017 08:46 cLutZ wrote:Show nested quote +On June 17 2017 08:33 Gahlo wrote: Anybody else thing Shockwave needs a CD or damage nerf? Nope, when Ori is meta, the midlane is healthy. I mean, ori is kind of always meta though. she's been played forever. She's the Lee sin of Mid lane. constantly meta since creation.
if she gets a nerf though it'd be something like a 50-100 speed nerf to her command attack ball movement. Make her have to predict better to hit her combos.
|
On June 17 2017 03:00 Jek wrote:Show nested quote +On June 17 2017 02:12 GrandInquisitor wrote: Ardent Censer is getting ridiculous at this point. I have no idea why people hate building it so much but it's starting to get completely absurd. It's a great example of Riot balancing based on an item's perceived strength instead of its actual strength. It has been broken beyond anything after they buffed it for no god damn reason. Apdo was ranting about it months ago and about how stupid korean (appearently they do in china) supports are for not getting it early. For some reason people have forgotten items beside Sightstone, Redemption and Locket exist. What if people just understand that the aoe heal/shield and not getting oneshot by literally anything has it's perks too?
Also if you go censer on rakan you are retarded.
|
only thing ori needs is a reduction on her AA damage, shes way too oppressive against melee laners early. Besides that she's pretty balanced, its hard to be consistent with her for an entire game but you can also single handedly win a teamfight. She's exactly the kind of exciting unreliable champion Rito wants for comp play
|
nerfing orianna ball speed would make her suck insanely hard against anything with mobility and the oppressiveness comes from just putting a ball far up in midlane and QWing anyone close. (so the ball barely moves and it's basically impossible to react)
nerfing her autos would affect only her lane phase against melees and wouldn't change too much
nerfing her R damage would be an OK change I suppose.
A good nerf IMO would be nerfing the range the ball can be far away from her before it comes back. At the moment it's slightly too safe landing combos and R combos from distance.
|
On June 17 2017 20:49 Prog wrote:Show nested quote +On June 17 2017 08:33 Gahlo wrote: Anybody else thing Shockwave needs a CD or damage nerf? I'm waiting for Orianna nerfs for years now. She's a strong and boring champ with no real downsides. Also I can't stand Syndra vs Orianna anymore. Isn't that more of a Syndra issue though?
|
|
|
|