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On January 13 2017 05:53 Slusher wrote: Any of the we testers check for flas interactions with ultimate?
1) flashing to avoid body blocks 2)flashing to secure target that has dodged to the side 3)flashing to extend range
All summoners but smite disabled while WW ults. I think it counts like a self-cc?
Unfortunately.
Practice mode is beast as hell though. Although I wish you could change you're summs in game/.
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On January 15 2017 07:57 iCanada wrote:Show nested quote +On January 13 2017 05:53 Slusher wrote: Any of the we testers check for flas interactions with ultimate?
1) flashing to avoid body blocks 2)flashing to secure target that has dodged to the side 3)flashing to extend range All summoners but smite disabled while WW ults. I think it counts like a self-cc? Unfortunately. Practice mode is beast as hell though. Although I wish you could change you're summs in game/. I think it's to avoid ult flashing.
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Well yeah, but it'd be awesome if he could.
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I'll probably watch SKT/KT/Samsung games, not live.
If reading game spoilers indicates a big upset took place in the NA LCS or CLG/Liquid/TSM get dumpstered in a match I might skim through the VODs for fun too.
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Going to watch LCK, Liquid, UOL and as mentioned above any big upsets.
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On January 15 2017 08:54 iCanada wrote: Well yeah, but it'd be awesome if he could.
If he could ult flash maybe I could actually hit the dang thing without being right next to them.
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On January 17 2017 00:41 phyvo wrote:Show nested quote +On January 15 2017 08:54 iCanada wrote: Well yeah, but it'd be awesome if he could. If he could ult flash maybe I could actually hit the dang thing without being right next to them.
Yeah. I think to hit the soft targets with it you either need to catch them face checking or chain it with your E fear.
It's easy to do but many times you need flashQ or Qflash to get the initiation.
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Im testing out my hotkeys set up, can you still attack moce with shift + right click? And is there any downside to using attack move click vs attack move? My habit is attack move (from Dota) but it seems like it will save me a click.
Also just to be certain, theres no way to auto atk animation buffering in League right? For example, in Dota with auto attack on, when you press "s" you stop the current attack but it automatically starts the next auto so when you dont press "s" your animation has already part way done. Right now when I "s" it turns off auto attack. Is there a binding I am looking over? Seems like there are so many binding customization options in League
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If you press s you will cancel all commands and replace with stop.
Using moves will make your character continue to auto.
Really it's just more micro intensive to auto buffer defensively like that in lol.
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On January 17 2017 17:58 iCanada wrote: If you press s you will cancel all commands and replace with stop.
Using moves will make your character continue to auto.
Really it's just more micro intensive to auto buffer defensively like that in lol. AFAIK only some of the Chinese pros(former dota players) do this to last hit. Because of the almost instant turn rate in league, it's not necessary to do this to set up a proper last hit timing.
It is useful though if you know you AA'd too early and need to cancel out though.
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Played against an ArP Caitlyn last night, had 24 lethality from runes was q>ulting my mid and adc for kills from full HP.
Is that a thing now or was she just insanely ahead?
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It is a thing now, at least a fotm memebuild. Played against one yesterday and her damage seemed insane but that could be because I got used to seeing her ult do almost nothing.
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is the 10 bans only for LCS or is it for soloqueue as well?
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Eventually solo but in a yet to be determined streamlined fashion
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Wouldn't be surprised if implementing 10 ban system took them longer than implementing solo Q. Yasuo mains should feel safe for now.
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Drafting early feels so bad right now, so much bullshit out there and later picks get counter + a ban to protect their pocket picks
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thats why I started doing role tricking. I keep early picking jungle nasus now and everyone picks some ranged top, just for me to not even be there h4h4.
It's viable again with the experience shifting towards raptors.
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On January 11 2017 05:44 dsyxelic wrote: lol wtf the little raptors give mad exp now 15->35 exp
hoping it aint so, but I wouldn't be surprised at all to see mids taking raptors again. especially with the mid lane champ pool in this meta. lots of control mages/mids that can clear raptors easy. especially in the mid game from post 6 to 10 when 5 raptors = pretty much 1/3 of xp needed till next level. and if you're already ahead midlane taking the enemy raptors will snowball against both the enemy mid/jg x.x
maybe i'm overestimating it but 100 total extra XP you can take/deny as a mid seems pretty big to me. I hope i can play cho mid now with that
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United States11390 Posts
cho has been really awful ever since they "modernized" his w though
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ideas about how to play vs malz support?
it feels very cheesy, but there's not too many openings to abuse, and the lvl 6 flash all-in seems way too strong.
pre-6 feels like you're just clearing voidlings... you might be able to go aggro a bit and win some trades, but never extended trades because voidlings will eat you up.
the only success i've found is with lulu/nami, but even then Its just being really defensive and peeling/saving only. any other support that tries to harass or something will just get the lvl 6 combo directed at them, then they 2v1 your adc.
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