I don't like elo boosting because it makes the rating system less accurate, reduces the meaning of end-of-season rewards, and results in games that are unfair due to someone being an elo booster/boostee, which is less fun for both teams. (The problem here isn't so much that the teams aren't evenly matched as that they are rewarded/punished as if they were, which makes these games unfair in ranked.)
Elo Boosting: discussion, problems, and Solutions - Page 3
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Zizoz
United States232 Posts
I don't like elo boosting because it makes the rating system less accurate, reduces the meaning of end-of-season rewards, and results in games that are unfair due to someone being an elo booster/boostee, which is less fun for both teams. (The problem here isn't so much that the teams aren't evenly matched as that they are rewarded/punished as if they were, which makes these games unfair in ranked.) | ||
Slusher
United States19143 Posts
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oneofthem
Cayman Islands24199 Posts
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Zizoz
United States232 Posts
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remedium
United States939 Posts
On October 31 2013 05:40 oneofthem wrote: the new league system actually promotes elo boosting because when you get boosted to diamond and then feed all day you still keep diamond. your elo drops but you still get the whatever cool cosmetics I believe (source?) that you can drop leagues next season. | ||
DarkGeneral
Canada328 Posts
On October 30 2013 15:42 ReketSomething wrote: In the end slusher is right. People hate elo boosters because they are jealous that they are getting something with money that they can't get themselves. In terms of gameplay experience, nothing has changed for anyone at all. Its the same fallacy where if you gave everyone in the world 5 dollars you would be happy but giving you 3 dollars and no one else anything makes you so much happier. In the end, the elo boosted lose because they wasted money looking cool but how does that affect you? Nothing. Nothing at all. Ironically, I don't hate or even dislike boosters. They are skilled individuals, getting paid for what they do. | ||
nyxnyxnyx
Indonesia2978 Posts
On October 31 2013 00:47 The_Unseen wrote: I don't give a shit, cause if I get some on my teams, I get some in the enemy team in other games, so who cares if you're not a booster yourself, you are 25% more likely to get a booster on the opposite team than on yours. | ||
obesechicken13
United States10467 Posts
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Adam87
Turkey1 Post
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Amui
Canada10557 Posts
On October 31 2013 05:40 oneofthem wrote: the new league system actually promotes elo boosting because when you get boosted to diamond and then feed all day you still keep diamond. your elo drops but you still get the whatever cool cosmetics You can definitely drop out of diamond(even last season). It takes a lot of losing to do so, but once your MMR hits ~p3 or p4 you'll drop out. | ||
zer0das
United States8519 Posts
It completely jacks up lower tier games when boosters are boosting. If you care about competition at all, an environment where people swing the game super far one way isn't particularly engaging. I played in a baseball rec league, and one team intentionally kept themselves in the B league when they should have been a league or two higher, and they just smashed everyone like 30-5 every game. That's not particularly fun for anyone on the other side of it, even if it is technically legal. Our team collectively paid like 500+ bucks to play in this rec league and games against that team just completely sucked, because they were busy socking home runs whereas we were lucky to string together a few hits. They had one other team that could hang within 10 runs of them in the entire league? Felt like a waste of time, I generally dreaded playing against them. Though I do think Riot's changes this season probably have a bigger affect than boosting does, but boosting doesn't exactly enhance anyone's experience. | ||
RyLai
United States477 Posts
On April 16 2016 05:24 Amui wrote: You can definitely drop out of diamond(even last season). It takes a lot of losing to do so, but once your MMR hits ~p3 or p4 you'll drop out. Doesn't actually take that much to drop. Just gotta drop to mid P2 MMR. On April 17 2016 03:53 zer0das wrote: I think it is a lot more prevalent than it used to be, and dynamic que probably makes it even easier to do it. I care about it because people get on their boosted accounts afterwards and try to play when they're like bronze 4 and they're in low diamond or something thanks to boosting. It is not particularly fun to waste time on a game when it is decided mostly by one person being horrifically bad. That already happens enough without boosting. The thing is, the case you're talking about is SO INSANELY RARE. And if you do get it, just report them and let the account get banned, they waste money and you only lose ~20 minutes of your life, less if you just call open mid. In so many games, I've played very few where I'm 100% sure a guy is boosted. At this point, I'm fairly certain most just do it for the end of season rewards. Those that actually try to play on the accounts after getting boosted will realize within just a few games that they don't belong there and will probably stop touching the account so that it doesn't lose any more ELO. If you play only a FEW ranked games in a season and get REALLY unlucky (meaning in your 30 games you got a boosted kid instead of once in 1000 games), then of course it'll stand out in your mind as a problem. But if you play more games, 100+, 200+, 500+, you realize that these cases are VERY rare and hardly worth worrying about once you drop a report. The fact is, the chances of you getting a boosted player is the same as getting a feeder or a troll, it's less for your team than it is to have it on the enemy team. And while that also means the chance of getting an active booster is higher for the enemy team than yours, it's still fine. Long term, if you're playing well, you should win more than you lose anyway (of course, people always overlook whether they're actually playing well or improving). Boosters aren't a problem. It's like dealing with smurfs. Though those who pay for the boost don't deserve their end of season rewards (if any), they're still paying money for someone else to have fun on their accounts... So realistically they don't really gain much for it. If they're shallow enough to pay for boosting, let them throw their money away. I mean, all that should be done about this is that there be a "Obvious Booster" category for reports. Clearly, if they had this 50 game winning streak to climb 3 leagues, then have a 20 game losing streak (or even just 10 games with insane feeding numbers), the account should be banned. Hell, Riot has wrongly punished players that I know for a fact didn't boost their accounts, and stripped them of all their rewards that they've worked so hard for. And there are a bunch of players I know with boosted accounts (none of which got punished) and almost none of them play ranked afterwards. | ||
Painmaker
Uruguay230 Posts
And I didn't pay anyone | ||
JackBauer2
Mexico1 Post
User was banned for this post. | ||
JimmiC
Canada22636 Posts
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MuddyJam
535 Posts
On May 01 2016 06:35 JimmiC wrote: I think people call people boosted when they have bad games. I bet 80% people claim are boosted are not with dynamic que you have alot of people who triple+ que and get to a highier elo. Boosted is just the hip insult now instead of saying intentional feeding or trolling | ||
Yorbon
Netherlands4272 Posts
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JimmiC
Canada22636 Posts
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boost_gg
United States9 Posts
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rubblex
United States1 Post
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