Ana Patch General Discussion - Page 2
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Or even better, Ana bot sees you ! and then you get ulted down by her no vision needed.
They also instant mount when you mount while chasing 1v1. But they are weaker early game and easier to abuse. You can literally kite a melee bot into turrets.
Heroes: Fixed a bug that could cause AI Heroes to walk through an enemy base, rather than path around it, when attempting to escape in a lane.
Minions and Mercenaries: Fixed an issue causing Minions and Mercenaries to ignore some summoned units, including:
Gazlowe’s Rock-It! Turrets
Probius’ Photon Cannons
Tychus’ Drakken Laser Drill
Infernal Shrines: Punishers in mid lane will no longer occasionally become stuck prior to reaching the enemy Keep.
Volskaya Foundry: A Mercenary Camp’s respawn timer will no longer suddenly appear and begin counting down if that camp has only been partially cleared.
Heroes, Abilities, and Talents
Brightwing: Phase Shift will no longer be placed on full cooldown when interrupted by Root, Silence, or Polymorph effects.
D.Va: Will no longer become permanently stuck after colliding with Structures or Terrain after using Boosters.
Diablo: The Devastating Charge Talent will now correctly apply its bonus damage to enemies stunned by Shadow Charge.
Falstad: Tailwind’s Movement Speed buff will now correctly be placed on cooldown after taking damage.
Gazlowe: Rock-It! Turrets will now correctly grant allied vision of the area around their placement locations.
Lt. Morales: Fixed an issue which allowed the Medivac to move toward and pick up allied Heroes on the way to its intended destination.
Also HOTS Complete app is now available for IOS & Android.
The IOS version includes all the main features and the author promises more will come soon:
The Exclusive Live Draft Suggestions Tool
Lots of info for all the heroes
Abilities, Talents, Builds
Build maker tool
And more coming...