Tom Clancy's Division - Page 16
|Forum Index > General Games|
Not really a game-play trailer:
Shorter version without Japanese translator:
Tom Clancy's The Division 2 is almost here, but before it can release into the hands of the public, the good folk over at the Entertainment Software Rating Board (ESRB, the people who rate your games if you live in North America) have taken the online open-world third-person shooter for a test-run in order to determine what type of content rating it should have.
So, what does the ESRB think of The Division 2? Well, like the first game, it gave the sequel a "M" for "Mature" rating that broadly warns of not just any ol' violence, but intense violence. Further, it notes of drug references, strong, language, and blood.
It also points out for buyers to beware of user interaction and of in-app purchases, which doesn't mean there's microtransactions per-say, but in this case, there are.
The ESRB also provide the following "rating summary" of the Ubisoft game:
"This is a tactical third-person shooter in which players assume the role of an elite government agent battling hostile factions in a fictionalized Washington D.C. Players use machine guns, sniper rifles, and explosives to kill waves of enemy soldiers/thugs in frenetic combat. Firefights are highlighted by realistic gunfire, cries of pain, and blood-splatter effects. Cutscenes depict instances of intense violence: characters shot in the head at close range; a restrained character struck repeatedly with a hammer (mostly off screen). A fictional drug called Spice is prevalent in the game, as well as other drug references: bags of Spice, drug labs, drug-making paraphernalia depicted; the words 'Drug Kitchen' written on some walls. The words 'f**k,' 'sh*t,' and 'a*shole' appear in the dialogue."
Of course, if you played the first game, which released back in 2016, then all of this will sound pretty familiar. Tom Clancy's The Division 2 isn't exactly the most kid-friendly game, but it's not as bad as some games with mature ratings.
Tom Clancy's The Division 2 is in development for PlayStation 4, Xbox One, and PC, and is slated to release worldwide on March 15. At the moment of publishing this, there's been no word of a Nintendo Switch port, which at this point, seems pretty unlikely.
Epic gives way better deals to developers than steam, so this is reasonable.
It does make me curious why Blizzard doesn't try to make their store more of a general thing. Seems like a good idea to make money
On May 18 2018 20:38 Weerwolf wrote:
Not for EA's "Cashgrab" Anthem which will likely be another microtransaction fiasco. Division 2 is going to be a good alternative to that mess.
Not sure how Division 2 is going to be better. They've proven with Division 1 that this is absolutely not the case, and are already shaping up to do worse with Division 2 by offering extra Stash Storage in the Ultimate Edition (or some other one, don't care - the £100 one).
I've got around 300 hours in Division 1, i really enjoyed the game and probably will grab Division 2 once discounted too - but to argue that Division 2 isn't going to be riddled with micro transactions is a very long shot considering that the pre-order already paywalls people out of extra stash space. And in fact didn't rule out Lootboxes either.
Regardless of how needed it is or not (and it was very needed in Division 1 for many people), i don't see any reason to be optimistic about micro transactions in either game.
I also hope they have the same lush, detail filled environments they had in the Division 1. With all of its faults, the NYC they created in that game felt vast and dense. It evoked the same feeling of Dark Souls 1 and 3 where I could feel that each environment was hand crafted by someone with specific intent. That diminished in some of the missions, but the open world of Division was always awesome to explore and get into trouble in.
+ Show Spoiler +
Ubisoft has announced that its upcoming private beta for Tom Clancy's The Division 2 will begin early next month on Xbox One, PlayStation 4, and PC.
More specifically, The Division 2's private beta will run from Thursday, February 7th, to Monday, February 11th in Europe. And given that the game launches just over a month later, this is presumably a "beta" in the new-fangled sense of the word.
According to Ubisoft, there are two ways in which interested parties can get involved. Those that pre-order the game are guaranteed access to the private beta, while everyone else can register to play via The Division 2's website. The publisher notes, however, that places are limited and "invites to registered players will be sent based on the available space".
Those that opt to pre-order The Division 2, meanwhile, might also want to look at the private beta FAQ. There are a variety of different, not always intuitive, steps required to access the beta, depending on where the game is purchased and whether it's a physical or digital copy.
Start and end times, plus more details on what will be available to play during the private beta, will be revealed closer to February 7th.
Tom Clancy's The Division 2 launches on Xbox One, PS4, and PC on March 15th. As previously announced, the PC version will be skipping Steam this time around.
The story of Tom Clancy's The Division 2 will take roughly 40 hours to beat, according to a new post from Xbox Wire.
Word comes more specifically via the game's main developers, Massive Entertainment and Red Storm Entertainment, who also reveal that the game's story "was designed with endgame in mind first," and just like last time, can be played entirely solo if that's what you choose.
Now, what this exactly entails isn't exactly obvious. From the sounds of it though, the story of The Division 2 will seemingly roll right into the endgame. In other words, there won't be any period of mindlessly grinding in-between the campaign and endgame, like there's in a lot of similar games of this mold.
Ubisoft also provides the following story synopsis for the game:
"Seven months have passed since a deadly virus hit New York City and the rest of the world, crippling the population. When the virus hit, The Division, a unit of civilian sleeper agents, was activated as the last line of defense. Since then, Division agents have been fighting relentlessly to save what remains.
"For The Division, the stakes are higher than ever. Washington, D.C. – the most heavily protected city on earth – is at risk, leaving the entire nation on the brink of collapse. If Washington, D.C., is lost, then the nation falls. As a Division agent who has been in the field for seven months, you and your team are the last hope to stop the fall of society after the pandemic collapse."
Beyond the story, it sounds like Ubisoft has made substantial improvements to the endgame this time around. As you may remember, there wasn't much to do after your beat the first game, at least in terms of meaningful content. But now there isn't one, but three Dark Zones, and a dedicated PvP mode, which should go a long way in extending the life of the game for many. If it's good, that is.
Tom Clancy's The Division 2 is poised to release worldwide on March 15 via the PS4, PC, and Xbox One. Before that though, a Private Beta for the game will be held from February 7 to the 10.