Path of Exile - Page 1556
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid+and+friends
Also where would you find that god damn delve boss , 2 cities in and nothing ,but I am drilling straight down and at depth 200~ ,should I double back and start zigzagging ?
I forgot what it's called, but the enchant that shoots a cone of red based off of your weapon is good for damage. Of Spite is good for chilled ground.
Their impact is a bit low so some people just can't be bothered to farm for it. I'd say boot enchant is more important to farm for if you haven't already
Development Manifesto: Legion as a Core Game Mechanic
As well as standard chance to encounter in maps similar to Breach/Abyss,
Legion can also be accessed through the following sources:
As a room in the Temple of Atzoatl
In Betrayal Safehouses, Vagan will give rewards based on Legion, including Legion Scarabs and Timeless Splinters. You'll also find Legion rewards in chests hidden behind walls in the Azurite Mine.
Starting to think about testing out some playstyles in Standard (though ugh my remove-only tabs) for idle thoughts / "feel" for next league (Golemancer? Ice Spear totems); not sure if I'll finally succumb to trade league or not.
Tower defense league, everyone!
Notables on items seems like it'd allow some fairly esoteric builds, and as an SSF btw person the div card for an iL100 Bone Helmet is very juicy, alongside
Manage your Master Missions
You're no longer forced to run every Master Mission as soon as you encounter it, or required to run arbitrary maps to complete your dailies. Significantly more of your Missions are now earned through map completion and they can be run later by talking to the Master in your hideout. Missions accumulate indefinitely, and you can run them whenever you have time, on whatever maps you choose.
We have also improved Betrayal's rewards, made deeper depths easier to access in Delve, and integrated Legion and the boss fights from Synthesis into the core game.
Had missed the full import of the Betrayal change from the trailer, but from ZiggyD/PC Invasion:
The final Mastermind encounter provides a reward room for every member of the Immortal Syndicate, rather than just the safehouse leaders.
Also keen for a new atlas-drop minion wand base (bit churlish of me to wish there was a staff equiv); will make crafting a lot easier / less reliant on hoping for a good Temple base and should combo well with Fossil crafting.
It is like Chris Wilson hears my thoughts :D
Maybe it is time for that full on melee build I always wanted to play that uses Melee Golems, Melee Zombies and Melee Skeletons.
But if the tower defense rewards are good enough, so that clearspeed isnt the most important thing, i might start ice golems again.
On August 22 2019 07:02 Garbels wrote:
Having to run to 5 different places to loot after the event seems aggravating.
The last mob of each lane should drop the items in the event.
Running around hitting Legion chests didn't bother me, it reminds me of those. Guess it depends on how spread out these Blight/TD events can get though, maybe some of the larger ones (or the blighted maps) have reeeeally long lanes.