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United States37500 Posts
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
There is no new champion this patch.
Patch 8.3: Live on Feb. 7th, 2018
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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Can J4 even do the first clear now without dieing?
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Nooooo why did they buff Yi and Tryndamere instead of deleting them...
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They appear to have linked to a Beyond the Rift episode to discuss the Swain update with lots of swearing right t the start of the video.
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So they making lost chapter build into more items and taking it away from morellos. I'm actually ok with this. It makes grievous wounds not perma in the game thus more a active choice to make. Lost chapter is still a must buy but options are a bit more open.
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GrandInquisitor
New York City13113 Posts
Really glad they're addressing the bizarre role that Liandry's is playing where it's both good against squishies, but also good against tanks, and also gives you HP for some reason.
I wonder with the Void nerf and Deathcap buff if Deathcap will now outdamage Void in more situations.
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Spellbound Orb sounds ridiculously strong, the active gives it 150 AP and a massive MS boost, champs like Cass are going to have fun with this.
CD has become extremely cheap and easy to get over the last few seasons, idk if that's a good change.
In fact, reading all this stuff makes me get a feeling that high DPS mages are going to make a comeback. Could you imagine trying to run away from Spellbound Orb, Liandries, Twin Shadows Cass?
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Really interested in what midlane is now if not DPS mages. Apart from Galio and Zoe maybe.
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As I read it that one is going to be the only jungle item, so it's just purple, no green. GP and klepto not being touched seems a bit strange, same goes for the Master Yi buffs. Apart from that it seems like it was just a tweaking patch, although they probably still need to address the ADC meta at some point.
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On February 07 2018 05:03 loSleb wrote: Can J4 even do the first clear now without dieing?
Should be more struggle but still doable.
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As much as I feel like Riot missed the mark on what makes me think of Swain, and they missed by a lot, this new champion looks like he could be a lot of fun.
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Based on the PBE games I saw streamed he seemed busted. So now I need to ban both swain and Nunu. Unless the hotfix was enough to keep Nunu under control.
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On February 07 2018 21:14 General_Winter wrote: Based on the PBE games I saw streamed he seemed busted. So now I need to ban both swain and Nunu. Unless the hotfix was enough to keep Nunu under control.
They aren't.
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PBE gameplay is crap for judging balance. Team balance is bad and the players are terrible. There's a reason why someone was able to make a swain montage where he ran around killing recalling players with the new W, and it's not because W is hard to dodge.
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People need to remember that the majority of players on PBE are there because everything is free. They don't exactly play with a mentality of getting better or testing things.
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Or fans literally inting to their favorite content creator which is why pbe videos make every champion look busted
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Well, if Swain is fine then I can just keep banning NuNu which is useful to know.
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Machinegun Karthus being able to build Archangel's Staff please me. But isn't Transcendence going to absolutely mandatory (and insane) on all AP champs now considering Riot looks like they want to drown them in CDR.
Spellbound Orb on Vlad looks absolutely broken. -.-
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I don't really understand the item reworks in regards to CD, it basically pushes out champions that don't benefit much from the stat, simply because they can't make use of items as well as others. It's just like the TF meta, where champions who could use every stat were OP, while everyone else was meh.
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I personally think that there should not be items in the game that give 20% cdr, items should give 10% the most, some of them even 5%. There should be a real trade off for the ones who want to get to 40% and I don't only mean the mages, cleaver/frozen hearth should not give 20% too
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I'm not really a fan of the new scoreboard this patch, it seems more cluttered and confusing. + Show Spoiler +
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nah every visual change annoys people, but at the end we get used to it pretty fast. Also the question mark could be useful to fast track junglers when you want to play aggressive or something
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On February 08 2018 02:48 M2 wrote: nah every visual change annoys people, but at the end we get used to it pretty fast. Also the question mark could be useful to fast track junglers when you want to play aggressive or something That existed before, overall the old one just seems clearer. For example why are summoner icons no longer greyed out when unavailalble? + Show Spoiler +
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Since I've now played 1 new Swain game I'm an authority on everything rework-swain and he feels pretty awesome. W is like the most trolly skill in the game, "you wanna recall? lul". If only they kept Beatrice... Only bought Bilgewater Swain for the cute parrot. :'(
On February 08 2018 02:43 M2 wrote: I personally think that there should not be items in the game that give 20% cdr, items should give 10% the most, some of them even 5%. There should be a real trade off for the ones who want to get to 40% and I don't only mean the mages, cleaver/frozen hearth should not give 20% too I've fine with 20% CDR items if they come with a trade-off, Frozen Heart for instance since it comes with no HP. Morello was way too strong with 20%.
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On February 08 2018 02:47 Ansibled wrote:I'm not really a fan of the new scoreboard this patch, it seems more cluttered and confusing. + Show Spoiler +
I like it. It’s more symmetrical.
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Since everyone and their mother seems to be playing Swain support in my games currently, I can safely say he is not a good support. But his kit seems quite good otherwise.
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On February 08 2018 06:09 DarkCore wrote: Since everyone and their mother seems to be playing Swain support in my games currently, I can safely say he is not a good support. But his kit seems quite good otherwise. yeah he would have been better support with his old kit. Also is there a way to interrupt swain's ult earlier or you must wait the full duration in combat if you want the end damage?
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Wtf riot doing with purple smite? I want my red smite. >_>
Swain seems kinda bad. LOL. How do you hit that W ever? And if you dont hit W, you dont ever get to ult.
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Does anyone else not have First Win of the Day missions anymore? Did they take it out and I just missed it?
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They have a visual delay for me on login, but still get them eventually.
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I have my doubts on Swain top, somehow if you are on isolated role like top you cannot gather fragments for the fights, on mid is like more dynamic and its easier to get them.
p.s. Also E should be maxed 1st imo
p.s.
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On February 08 2018 16:11 chipmonklord17 wrote: Does anyone else not have First Win of the Day missions anymore? Did they take it out and I just missed it? service status says it is down for a while https://status.leagueoflegends.com/?en_US#na
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On February 08 2018 19:46 M2 wrote:I have my doubts on Swain top, somehow if you are on isolated role like top you cannot gather fragments for the fights, on mid is like more dynamic and its easier to get them. p.s. Also E should be maxed 1st imo p.s. https://clips.twitch.tv/HandsomeCrypticOkapiPrimeMe
Yeah my impression pretty similar to Saints.
Idk, grevious wounds dicks you so hard. Like they ignite you you basically got exhausted and ignited.
He seems really strong if you can get a couple item's on even footing. Idk if you can actually do that though. Haha. Assassins / bruiser kind of dick on his kit til he gets some tankiness.
Hee is kinda hard though, I suppose it's maybe possible to abuse passive to always land W if you land E. He just seems really telegraphed as a champ. But learning curve could just be real high.
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On February 08 2018 07:09 M2 wrote:Show nested quote +On February 08 2018 06:09 DarkCore wrote: Since everyone and their mother seems to be playing Swain support in my games currently, I can safely say he is not a good support. But his kit seems quite good otherwise. yeah he would have been better support with his old kit. Also is there a way to interrupt swain's ult earlier or you must wait the full duration in combat if you want the end damage?
You can proc the damage yourself as soon as you reach the required healing number. Which is hard if enemy team buys GW.
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On February 08 2018 08:18 iCanada wrote: Wtf riot doing with purple smite? I want my red smite. >_>
Swain seems kinda bad. LOL. How do you hit that W ever? And if you dont hit W, you dont ever get to ult.
Riot has said that purple smite is a super experimental change which has barely been tested internally.
W takes 1.5 seconds to explode so if you're good basically every E should turn into a W hit (either from W-ing slightly before E hits or from tugging at the end of your E so that you get some extra CC time).
Passive tug also gives you ult stacks so there's plenty of ways to stack your ultimate.
Also, here's Faker playing Swain. He does some cool stuff but he doesn't make the champ look OP. + Show Spoiler +
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Guess it's time to all the missions for the chroma.
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does flex q not take past rank into account?
I was plat 1 flex last season and only played flex with my group of friends for placements.
none of them were above plat 5 flex. we went 4-6 and ended up same rank at silver 1 lol.
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Would it make sense to run unsealed spellbook on a jungler and some other position and then have that other player take over the smiting duty? For example you start with jungle Jax and support Taric but finish with TP Jax and smite Taric.
Obviously not in solo q.
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On February 11 2018 07:22 Sent. wrote: Would it make sense to run unsealed spellbook on a jungler and some other position and then have that other player take over the smiting duty? For example you start with jungle Jax and support Taric but finish with TP Jax and smite Taric.
Obviously not in solo q. Why not, my objection would be that supports are lower level which may impact the smite wars, also smite wars require high skill and could not be that easy for a non jungler. However, whats wrong with doing this in soloQ if you are duo?
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You're right. I just meant it would be too risky to try to convince someone you just met in the lobby to do that. Even if he agrees, you still don't know if you can trust his skills in that new role.
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On the subject of switching to smite late. One thing I haven’t tried but have wondered about. If a team has several spellbook users anyway (for example Vlad top takes spellbook, lots of mid laners take spellbook), and the team was losing the game pretty badly, I wonder if you could switch everyone to smite and rush baron more aggressively than the other team could expect or baron steal with 3 smites.
Doesn’t seem like a robust primary strategy, but maybe it’s a decent way to turn a 100% lost game to a 50% coin flipping random mess.
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That sounds hilarious, I could see it working. If you replace smite afterwards, what is the CD of the summoner? Would be really bad if you had 5 players with smite, and nothing else.
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On February 12 2018 00:55 General_Winter wrote: On the subject of switching to smite late. One thing I haven’t tried but have wondered about. If a team has several spellbook users anyway (for example Vlad top takes spellbook, lots of mid laners take spellbook), and the team was losing the game pretty badly, I wonder if you could switch everyone to smite and rush baron more aggressively than the other team could expect or baron steal with 3 smites.
Doesn’t seem like a robust primary strategy, but maybe it’s a decent way to turn a 100% lost game to a 50% coin flipping random mess.
The problem is that when you switch summoners with unsealed, there is a message put into chat for both teams saying which summoner spell you switched to, so if the other team is paying attention it'd be obvious to them what you are trying to do...
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On February 11 2018 19:18 M2 wrote:Show nested quote +On February 11 2018 07:22 Sent. wrote: Would it make sense to run unsealed spellbook on a jungler and some other position and then have that other player take over the smiting duty? For example you start with jungle Jax and support Taric but finish with TP Jax and smite Taric.
Obviously not in solo q. Why not, my objection would be that supports are lower level which may impact the smite wars, also smite wars require high skill and could not be that easy for a non jungler. However, whats wrong with doing this in soloQ if you are duo?
I think good teams dont take many 50/50 smites anyway.
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On February 12 2018 14:16 iCanada wrote:Show nested quote +On February 11 2018 19:18 M2 wrote:On February 11 2018 07:22 Sent. wrote: Would it make sense to run unsealed spellbook on a jungler and some other position and then have that other player take over the smiting duty? For example you start with jungle Jax and support Taric but finish with TP Jax and smite Taric.
Obviously not in solo q. Why not, my objection would be that supports are lower level which may impact the smite wars, also smite wars require high skill and could not be that easy for a non jungler. However, whats wrong with doing this in soloQ if you are duo? I think good teams dont take many 50/50 smites anyway. I think good teams don’t take 50/50 smites unless they’re relatively behind OR what the other team will have to expend to steal will cost them the game
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On February 12 2018 04:23 NapKiN16 wrote:Show nested quote +On February 12 2018 00:55 General_Winter wrote: On the subject of switching to smite late. One thing I haven’t tried but have wondered about. If a team has several spellbook users anyway (for example Vlad top takes spellbook, lots of mid laners take spellbook), and the team was losing the game pretty badly, I wonder if you could switch everyone to smite and rush baron more aggressively than the other team could expect or baron steal with 3 smites.
Doesn’t seem like a robust primary strategy, but maybe it’s a decent way to turn a 100% lost game to a 50% coin flipping random mess. The problem is that when you switch summoners with unsealed, there is a message put into chat for both teams saying which summoner spell you switched to, so if the other team is paying attention it'd be obvious to them what you are trying to do... yeah this is why 5 smite strats wouldnt work. the opposing team is going to see the 5 smites and theyll just face rush you or out macro with tp and vision all over baron/elder. itd be funny if the enemy team had cho, nunu and kalista in their lineup anyway hahah
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You could run Smite teleport, and hope the enemy doesn't make it to baron quick enough. With that many smites, wouldn't be surprised if Baron took less than 20-30 seconds.
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meh too cheesy
isnt that only an extra 2-3k damage on baron while basically announcing you're doing it? and also being down 5 summoner spells for the next teamfight?
i think you would have a better chance at the baron by just sneaking it without the tp. 2-3k extra damage on baron + announcing you're going to do it doesn't seem that much better than simply sneaking it and having to expend flashes to escape if needed.
and unlike the former, you don't have to finish it. can just peel off if needed whereas with the tp smite approach there's no backing out lol. if you can't actually finish it gj you either give the chance to take the baron / ace you or you just lose 5 sum spells for free.
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In soloQ having real strategies for major objectives is quite silly most of the time anyways. Usually you just take the baron, or die, or kill them then take it (generally all of these are decided by whoever is in the lead and or actually gets more people to the fight on time rather than real strategy).
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On February 13 2018 07:56 dsyxelic wrote: meh too cheesy
isnt that only an extra 2-3k damage on baron while basically announcing you're doing it? and also being down 5 summoner spells for the next teamfight?
i think you would have a better chance at the baron by just sneaking it without the tp. 2-3k extra damage on baron + announcing you're going to do it doesn't seem that much better than simply sneaking it and having to expend flashes to escape if needed.
and unlike the former, you don't have to finish it. can just peel off if needed whereas with the tp smite approach there's no backing out lol. if you can't actually finish it gj you either give the chance to take the baron / ace you or you just lose 5 sum spells for free.
At the 40 minute mark, Baron has like 14k health, and smite does 1k true damage each. So you could instakill it at a third of its health, that's pretty scary. Early lategame when players aren't lv 18 it seems incredibly risky.
I could also imagine it being used to secure baron after winning a fight, but not enough to take objectives. Kill an opponent for the 5vs4, recall with lowest 3-4 players, and come back immediately for that sweet baron. Even more powerful if you bait the enemy team into also recalling.
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Still not everyone is level 18 at 40 minutes. I'd say it's worth doing if you're able to get 2 mountains and can verify they just backed, or have 1/2 on other side of map and you were able to ward the pit so you can tp on it. But.. is it worth taking 5 spelbook (or 4 + jungle) just to wager it all on a potential fast baron?
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I mean, this is all theoretical, so I'm just spouting funny ideas that pop into my head. If someone suggested we all take spellbook in a ranked game, I'd probably tell them to dodge.
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On February 13 2018 17:23 DarkCore wrote:Show nested quote +On February 13 2018 07:56 dsyxelic wrote: meh too cheesy
isnt that only an extra 2-3k damage on baron while basically announcing you're doing it? and also being down 5 summoner spells for the next teamfight?
i think you would have a better chance at the baron by just sneaking it without the tp. 2-3k extra damage on baron + announcing you're going to do it doesn't seem that much better than simply sneaking it and having to expend flashes to escape if needed.
and unlike the former, you don't have to finish it. can just peel off if needed whereas with the tp smite approach there's no backing out lol. if you can't actually finish it gj you either give the chance to take the baron / ace you or you just lose 5 sum spells for free. At the 40 minute mark, Baron has like 14k health, and smite does 1k true damage each. So you could instakill it at a third of its health, that's pretty scary. Early lategame when players aren't lv 18 it seems incredibly risky. I could also imagine it being used to secure baron after winning a fight, but not enough to take objectives. Kill an opponent for the 5vs4, recall with lowest 3-4 players, and come back immediately for that sweet baron. Even more powerful if you bait the enemy team into also recalling. Your plan of recalling is more likely to lose y'all an objective to the enemy chickens than to gain you one.
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Passive: Reading just the first half of her passive makes me thing her laning with Braum will be disgusting. Congrats on taking exacutes and getting stunned. Wonder if making use of the second half on every ability forces her down set itemization like a Gunblade/Rageblade core.
Q: Conal? Champ based AOE? Need to see the video. W: The reveal on hit is kinda nice, but the rest of the ability seems kinda generic. E: I could see this ability getting pretty dumb if she's able to jungle decently. R: Nothing personnel kid.
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Riot is an equal opportunity edgy-champ-designer.
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What's her intended role? Her kit is not that great for adcs
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On February 21 2018 01:37 Sent. wrote: What's her intended role? Her kit is not that great for adcs last week riot said that the new champ will be adaptive damage marksmen, is she any good bot, i don;t know
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I mean missing hp damage is always good and bonus stuff from nearby allies’ immobilizing effects is also nice, but the rest looks like something for a ranged splitpusher.
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Finally a hybrid adc! What I wished they would have done to Kog'Maw and Corki. She looks like a champion that loves messy teamfights more than splitting tho it's nice she can join a fight quickly from a fairly decent distance. Really hope Gunblade+Rageblade will be enough to active both Q and W adaptive bonus, but it seems quite interesting if their upgrades are strong enough to warrant a heavy invenstment into AD or AP.
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Would need to see numbers, but between the E and the R it looks like she has a lot of mobility. If she can clear the jungle, you could run glacial augment on her and have awesome ganks. Especially if you rush Botrk and the can use its active as a full freeze.
Edit: also the Botrk and devourer together might be enough attack speed to turn on the true invisibility on her E which would give her a very powerful approach tool. And also a good escape depending on the cooldown on e.
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She basically looks like "hey we wanted to rework Vayne but didn't want to piss off people who liked old Vayne"
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On February 21 2018 05:13 chipmonklord17 wrote:She basically looks like "hey we wanted to rework Vayne but didn't want to piss off people who liked old Vayne" Wish they did it more often.
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On February 21 2018 05:13 chipmonklord17 wrote:She basically looks like "hey we wanted to rework Vayne but didn't want to piss off people who liked old Vayne" Her launch skin looks almost identical to the new Vayne skin.
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On February 21 2018 05:13 chipmonklord17 wrote:She basically looks like "hey we wanted to rework Vayne but didn't want to piss off people who liked old Vayne" "So instead we're going to piss off the people that want to see Quinn reworked."
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She looks quite difficult to run away from with that ultimate.
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On February 21 2018 03:11 Jek wrote: Finally a hybrid adc! What I wished they would have done to Kog'Maw and Corki. She looks like a champion that loves messy teamfights more than splitting tho it's nice she can join a fight quickly from a fairly decent distance. Really hope Gunblade+Rageblade will be enough to active both Q and W adaptive bonus, but it seems quite interesting if their upgrades are strong enough to warrant a heavy invenstment into AD or AP.
My question is does she only get one of those stat bonuses on her abilities or can you get all of them so long as you build enough hybrid jank?
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On February 21 2018 05:42 Gahlo wrote:Show nested quote +On February 21 2018 05:13 chipmonklord17 wrote:She basically looks like "hey we wanted to rework Vayne but didn't want to piss off people who liked old Vayne" "So instead we're going to piss off the people that want to see Quinn reworked." Have a feeling she'll land up exactly like quinn. Goes into top lane to shit on melee then Riot decides that ruins the lane so they nerf her to uselessness and forget about her.
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My first thought (alright, second after "wtf she looks like vayne") was that she's going to be like ad Kennen.
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I know you all hate Zoe anyway, but not as much as I hate nerfing base damage and scaling in the same patch 😐
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Zoe is only allowed to be a champion if I get old Nidalee back.
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You know, I've always wondered why Riot believes linear scaling is the way to go for pretty much everything. Why don't they try experimenting with exponential or logarithmic scaling. It would allow for proper early/late powerspikes. Kog would be a nice example.
This patch feels like Riot is trying to shift the meta very heavily. Also Spellbinding looks so broken, surprised it's going through to live the way it is.
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Nami has quadratic scaling / cubic scaling on her W once she gets past a certain AP point. For a while there was a Nami support build that was absolutely monstrous if the game got to 6 items, but you had to put up with your adc raging at you for 40 minutes and avoid losing for 40 minutes. I tried it until I pulled it off once to get to see it in person and then never played it again. It was glorious to bounce a W and deal 1400 on the third bounce.
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is that the old tear/seraphs build
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On February 22 2018 08:45 DarkCore wrote: You know, I've always wondered why Riot believes linear scaling is the way to go for pretty much everything. Why don't they try experimenting with exponential or logarithmic scaling. It would allow for proper early/late powerspikes. Kog would be a nice example.
This patch feels like Riot is trying to shift the meta very heavily. Also Spellbinding looks so broken, surprised it's going through to live the way it is. Go to test tool and build Nami full AP and you'll see why.
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United States37500 Posts
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