[Patch 7.23] Zoe General Discussion - Page 9
Forum Index > LoL General |
evilfatsh1t
Australia8519 Posts
| ||
Redox
Germany24792 Posts
On December 01 2017 11:54 Gahlo wrote: Why would QQR extend the range? Well it does extend the range if R is cast quickly. Maybe it should never do it idk but it is still a bug if it works most of the time but in a few instances does not, which is apparently related to using E. https://www.reddit.com/r/zoemains/comments/7fy4kn/found_a_gamebreaking_zoe_bug/?sort=confidence Thinking about it I am pretty sure this "late" extension is supposed to happen. The range of the spell not being fixed when fired but depending on your own movement is at the core of the special feel of this spell. | ||
Gahlo
United States34966 Posts
On December 01 2017 12:13 Redox wrote: Well it does extend the range if R is cast quickly. Maybe it should never do it idk but it is still a bug if it works most of the time but in a few instances does not, which is apparently related to using E. https://www.reddit.com/r/zoemains/comments/7fy4kn/found_a_gamebreaking_zoe_bug/?sort=confidence Thinking about it I am pretty sure this "late" extension is supposed to happen. The range of the spell not being fixed when fired but depending on your own movement is at the core of the special feel of this spell. I dunno. It's felt very "load the balista, move to aim it, let fly!" to me, which leads to a more QRQ play pattern. I think given the sheer lunacy of the damage it can do that being able to adjust after firing might be a bit much. | ||
Redox
Germany24792 Posts
On December 01 2017 12:23 Gahlo wrote: I dunno. It's felt very "load the balista, move to aim it, let fly!" to me, which leads to a more QRQ play pattern. I think given the sheer lunacy of the damage it can do that being able to adjust after firing might be a bit much. Then let it do less dmg, that is kinda irrelevant for the point. The extension with movement definitely adds an extra layer of skill and uniqueness. | ||
Jek
Denmark2771 Posts
nevermind I cannot read | ||
cLutZ
United States19551 Posts
| ||
Jek
Denmark2771 Posts
The only issue I have with Zoe at the moment is the randomness of her W and the true damage on E. There's way too much variance on what you can get with spell thief and the bonus damage on E should just be magic it being true damage just feels like it's something they setup intentionally to change later so they could have her overtuned at release. :-/ | ||
DarkCore
Germany4194 Posts
Wow, that copy pasta fits perfectly in this situation haha. | ||
JimmiC
Canada22807 Posts
It has got to be so hard to make new champs with 140 in the game. If its to standard you get the " this is basically champ x with a stun" or whatever. And if it is too out there we get these issues. And then you have to make the numbers work. I bet they feel like goldilocks trying to get it just right (but never able to for all the millions of players) I was actually thinking tge easiest way would be to balance like a core set of champs for competitive, cycling a few in from time to time to make it interesting. Then making these "fun" crazy champs ok for solo que but not viable pro. Because making 140 good.for both is probably impossible | ||
Numy
South Africa35471 Posts
Zoe has some cool stuff but man they missed the mark with some of her abilities. If she was more of an actual trickster instead of being this nida type annoying bullshit it would have been so much better. | ||
Jek
Denmark2771 Posts
| ||
Bladeorade
United States1898 Posts
I feel like they were going for an on hit AP champion interlacing spells with autos and ended up with an AP Nuke champ. Whats the point of her passive if EQRQ 1 shots? It's like an old AP Nidalee with more burst, hard CC and Lux passive. I would rather see a lower damage burst with higher potential output than nuke this and nuke that oh and here's a free summoner for no reason. I like the idea of her passive and R and Q combination but combined with hard CC and free summoners is just too much. Her numbers will get nerfed to oblivion before the next real League competition and then we won't see her again until the rework. I feel like I got some good ideas for actual new champions rito hire me Shoutout to Liquid Zess for getting me my account back | ||
DarkCore
Germany4194 Posts
I would really like Zoe if they gutted her damage and turned her into a support. Her stun is good enough for that, and then she could fill an interesting poke support role. | ||
Gahlo
United States34966 Posts
| ||
iCanada
Canada10660 Posts
Some times looks like you dodge that shit by 4 teemos and you still asleep. | ||
Slusher
United States19143 Posts
It’s so overturned that lichbane on a character with built in empowered autos is a noob trap. Why buy an item that requires you to auto when ludens splash can put you over the 100-0 threshold much safer. I honestly think she’s workable if you make q more bonus ap reliant and make teleportation immune to her w. She is the second coming of Nidalee for sure but no heal and no cat form make her way easier to deal with ppl are just blinded by the current e>q combo damage because it is stupid. | ||
Sent.
Poland8967 Posts
| ||
Frolossus
United States4779 Posts
On December 03 2017 05:55 Sent. wrote: I can't buy mystery champion boxes anymore (the one that cost sth like 3850 and gives you a random champion). Is it a bug or a feature? it was essence emporium exclusive. it ended november 27th at midnight https://support.riotgames.com/hc/en-us/articles/115014872088-The-Essence-Emporium-FAQ | ||
Sent.
Poland8967 Posts
| ||
Gahlo
United States34966 Posts
On December 03 2017 05:58 Sent. wrote: Aww I see, thanks. I believe they said they were looking to bring the BE store back once a year, so there's that. | ||
| ||