I should clarify, you don't pick her for early game snowballs like you do TF, Taliyaah, Zed. She has reasonable Wave clear with relatively safe laning phase that scales well into mid-late game. Basically an Orianna (pre-nerf) with stronger neutral objective control and worse team-fighting. Pro teams love safe laners especially when they have the option to be aggressive/bully.
[Patch 7.16] Battle Boss General Discussion - Page 6
Forum Index > LoL General |
geript
10024 Posts
I should clarify, you don't pick her for early game snowballs like you do TF, Taliyaah, Zed. She has reasonable Wave clear with relatively safe laning phase that scales well into mid-late game. Basically an Orianna (pre-nerf) with stronger neutral objective control and worse team-fighting. Pro teams love safe laners especially when they have the option to be aggressive/bully. | ||
PrinceXizor
United States17713 Posts
On August 15 2017 02:36 chipmonklord17 wrote: Anyone else get the feeling that honor level is almost completely random? I got honor level 3 a couple of days before my friends, and play around twice as much as one of them yet he got honor level 4 today and I haven't yet. In a world with an actual EXP system that should be near impossible with a 2 or 3 day head start and twice the games, without some insane level of honors per game. there is probably some weight where folk with higher honor level honoring people means more. and you probably get some penalty if someone reports you, whether or not anything comes from it. so if you play more, maybe you got more salty teammates who reported their whole team, and then you get nothing that game or something. | ||
Sent.
Poland8967 Posts
On August 15 2017 02:36 chipmonklord17 wrote: Anyone else get the feeling that honor level is almost completely random? I got honor level 3 a couple of days before my friends, and play around twice as much as one of them yet he got honor level 4 today and I haven't yet. In a world with an actual EXP system that should be near impossible with a 2 or 3 day head start and twice the games, without some insane level of honors per game. Yeah, most of my games in the last week were shitty and I still got honor 4 (sadly no more capsules besides the first one). I think it's desgined to give us an illusion of progress. At best it indirectly punishes toxic turds by giving them slightly less keys but I doubt they'll notice the difference. | ||
Slusher
United States19143 Posts
| ||
geript
10024 Posts
On August 15 2017 02:40 Sent. wrote: Yeah, most of my games in the last week were shitty and I still got honor 4 (sadly no more capsules besides the first one). I think it's desgined to give us an illusion of progress. At best it indirectly punishes toxic turds by giving them slightly less keys but I doubt they'll notice the difference. I'd guess that there's also some upgrade for honor gotten in 5v5 as opposed to honor gotten vs Bots. Like if you support or jng in bots you easily get 3 honor, whereas in normals you get 1-2 depending on how well you play. | ||
Scip
Czech Republic11293 Posts
On August 15 2017 02:37 geript wrote: I should clarify, you don't pick her for early game snowballs like you do TF, Taliyaah, Zed. She has reasonable Wave clear with relatively safe laning phase that scales well into mid-late game. Basically an Orianna (pre-nerf) with stronger neutral objective control and worse team-fighting. Pro teams love safe laners especially when they have the option to be aggressive/bully. what she's got a hyper aggressive laning phase that's pretty dangerous and usually requires jungle support to pull off at least she was before nerfs, no idea now where do you get these ideas | ||
geript
10024 Posts
On August 15 2017 04:47 Scip wrote: what she's got a hyper aggressive laning phase that's pretty dangerous and usually requires jungle support to pull off at least she was before nerfs, no idea now where do you get these ideas Mostly from watching LCK and thinking about how things play out. At the pro level, she looks pretty safe into most matchups. The only bad matchup I can think of would be Taliyah; galio, Corki, Orianna all seemed fine if not punishable. Maybe Lucian could punish her. It just feels like other than level 2-3 E spam she didn't have much option to bully based on level save for punishing mistakes with W grounded with a bank and/or Ult. | ||
St3MoR
Spain3256 Posts
| ||
VayneAuthority
United States8983 Posts
| ||
cLutZ
United States19551 Posts
Not sure how lowering Azir's range is going to help much, aside from his OP ward killing. Short range mages have traditionally been tough to get right (Ryze, Vlad, Diana, Kass, Ekko). Maybe they are going for a Cassio style? But she's gotten some reworks lately, and has been nerfed again. Don't see how that is gonna fix things. | ||
DarkCore
Germany4194 Posts
| ||
Ansibled
United Kingdom9872 Posts
| ||
chipmonklord17
United States11944 Posts
| ||
Sent.
Poland8967 Posts
| ||
cLutZ
United States19551 Posts
On August 16 2017 18:06 DarkCore wrote: Reducing his range seems strange, because it would mean champs like Syndra and Ori would dump on him, no? Unless they want to make him into some kind of melee AP caster that uses his E to get in the enemies face and fight them, which would be a hilarious rework. Ap tank Azir is there best hope I think | ||
PrinceXizor
United States17713 Posts
| ||
Slusher
United States19143 Posts
| ||
JimmiC
Canada22794 Posts
| ||
cLutZ
United States19551 Posts
On August 17 2017 05:15 JimmiC wrote: Yeah I think if you made the wards untargetable the range issue (in pro mostly) wouldn't be such a huge issue and work balancing so much easier. Agreed. Its not like Azir was some op pick for Ranked anyways. I bet that one change would have made him much easier to balance for the pros. I mean, although he has a big range theoretically, practically his damage range isn't that great because he can't kite backwards at all if he Qs his soldiers to max range. And Azir is all about kiting backwards to do damage. | ||
Slusher
United States19143 Posts
| ||
| ||