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On July 27 2017 05:47 cLutZ wrote: I feel like galio is increasingly mediocre but people play him because they know him.
I hate new Galio so much, He feels like a character designed for playing against more than playing as if that makes sense. Riot just gave him crazy numbers out of the gate to garuntee a pickrate they could point to to call the rework a success
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I mean...
Did anyone think that was a good idea?
o.O
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On July 27 2017 06:38 Slusher wrote:Show nested quote +On July 27 2017 05:47 cLutZ wrote: I feel like galio is increasingly mediocre but people play him because they know him. I hate new Galio so much, He feels like a character designed for playing against more than playing as if that makes sense. Riot just gave him crazy numbers out of the gate to garuntee a pickrate they could point to to call the rework a success I didn't play old Galio so I don't really care, but you are right that they reworked him with crazy numbers, and now that they toned him down the kit is pretty lame. That said, he will probably stay in the pro meta for a while because pro teams crazy crave supportive solo lane champions that can "go even" and buff up ADCs. Solo lane Lulu kinda sucks, and Ori is not a perfect fit for every team.
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Pretty sure everyone who read the notes saw that coming. GJ by rito admitting the mistake and changing it ASAP. Back in other games i used to play that meant at best next patch if ever.
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On July 27 2017 10:33 cLutZ wrote:Show nested quote +On July 27 2017 06:38 Slusher wrote:On July 27 2017 05:47 cLutZ wrote: I feel like galio is increasingly mediocre but people play him because they know him. I hate new Galio so much, He feels like a character designed for playing against more than playing as if that makes sense. Riot just gave him crazy numbers out of the gate to garuntee a pickrate they could point to to call the rework a success I didn't play old Galio so I don't really care, but you are right that they reworked him with crazy numbers, and now that they toned him down the kit is pretty lame. That said, he will probably stay in the pro meta for a while because pro teams crazy crave supportive solo lane champions that can "go even" and buff up ADCs. Solo lane Lulu kinda sucks, and Ori is not a perfect fit for every team.
given my general attitude toward reworks I can see where flaming the winrate could distract from my point but I'm just saying I really dislike new Galio in the sense that his skills are so "fair". As if it was designed by the kind of player who sends you hate mail after a loss in a fighting game. Luckily Kayne has dispelled my concerns that this was a design philosophy going forward. Even though blue form sucks (on last patch) for instance he has plenty of "cheap" stuff thats fun to use.
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On July 27 2017 11:39 Slusher wrote:Show nested quote +On July 27 2017 10:33 cLutZ wrote:On July 27 2017 06:38 Slusher wrote:On July 27 2017 05:47 cLutZ wrote: I feel like galio is increasingly mediocre but people play him because they know him. I hate new Galio so much, He feels like a character designed for playing against more than playing as if that makes sense. Riot just gave him crazy numbers out of the gate to garuntee a pickrate they could point to to call the rework a success I didn't play old Galio so I don't really care, but you are right that they reworked him with crazy numbers, and now that they toned him down the kit is pretty lame. That said, he will probably stay in the pro meta for a while because pro teams crazy crave supportive solo lane champions that can "go even" and buff up ADCs. Solo lane Lulu kinda sucks, and Ori is not a perfect fit for every team. given my general attitude toward reworks I can see where flaming the winrate could distract from my point but I'm just saying I really dislike new Galio in the sense that his skills are so "fair". As if it was designed by the kind of player who sends you hate mail after a loss in a fighting game. Luckily Kayne has dispelled my concerns that this was a design philosophy going forward. Even though blue form sucks (on last patch) for instance he has plenty of "cheap" stuff thats fun to use.
I don't think his skills are fair. They're horribly abusive at a team level, which is why pro teams like him so much, and why he needed his numbers nerfed.
Also, its not like his old skills were particularly interesting. 2 generic nukes with speedup/slow, a buff, and the same taunt, but worse. His ult got a major buff in the 'unfair' department. I would call this rework a success because now galio has an interesting ult, and they removed a dead and uninteresting skill.
Its just tanks are inherently boring because they're stat balls.
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It's all subjective but I think there are a lot of tanks that are fun to play that don't jump backwards before there dash saying "HERE I COME GUYS"
I guess it's just a stupidly arbitrary topic, because I find Voli fun and he's one of the most "fair" champs in the game, but Galio Q and E and even w to an extent feel as though they are designed to be fun for the opponent and not the player.
(This opinion is independent of the removal of old galio)
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On July 27 2017 10:33 cLutZ wrote:Show nested quote +On July 27 2017 06:38 Slusher wrote:On July 27 2017 05:47 cLutZ wrote: I feel like galio is increasingly mediocre but people play him because they know him. I hate new Galio so much, He feels like a character designed for playing against more than playing as if that makes sense. Riot just gave him crazy numbers out of the gate to garuntee a pickrate they could point to to call the rework a success I didn't play old Galio so I don't really care, but you are right that they reworked him with crazy numbers, and now that they toned him down the kit is pretty lame. That said, he will probably stay in the pro meta for a while because pro teams crazy crave supportive solo lane champions that can "go even" and buff up ADCs. Solo lane Lulu kinda sucks, and Ori is not a perfect fit for every team. Old Galio actually would be really good in this meta, barring an issue with numbers maybe. QWQWQR Old Galio could hold down a lane vs pretty much anyone who wasnt fiora. I feel like that new galio could have been a new champ (like most reworks) and we wouldnt have had to lose a champ from the game.
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On July 27 2017 14:01 PrinceXizor wrote:Show nested quote +On July 27 2017 10:33 cLutZ wrote:On July 27 2017 06:38 Slusher wrote:On July 27 2017 05:47 cLutZ wrote: I feel like galio is increasingly mediocre but people play him because they know him. I hate new Galio so much, He feels like a character designed for playing against more than playing as if that makes sense. Riot just gave him crazy numbers out of the gate to garuntee a pickrate they could point to to call the rework a success I didn't play old Galio so I don't really care, but you are right that they reworked him with crazy numbers, and now that they toned him down the kit is pretty lame. That said, he will probably stay in the pro meta for a while because pro teams crazy crave supportive solo lane champions that can "go even" and buff up ADCs. Solo lane Lulu kinda sucks, and Ori is not a perfect fit for every team. Old Galio actually would be really good in this meta, barring an issue with numbers maybe. QWQWQR Old Galio could hold down a lane vs pretty much anyone who wasnt fiora. I feel like that new galio could have been a new champ (like most reworks) and we wouldnt have had to lose a champ from the game.
Speaking purely from the pro meta perspective, how good was he at damage reduction? From what I recall he had serious issues like ult being cancelled by just about everything and his shield thing being weird.
The reason current Galio (aka not overpowered numbers Galio) is getting played still in the pros is because of his early waveclear, semi-global, and DR.
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his shield was actually really good, his Q was about the same as now, good waveclear, not easy to hit champs unless CC'd, but if you hit one you could psuedo chain them. Mostly his E was an ability that did the damage of a utility spell with the utility of a damage spell if that makes sense lol. His Taunt was better in some ways but worse in others, he got nerfed when he was meta way back in s2 where the damage was heavily based on channel duration, and someone had suggested going back to the old way, which maybe could have made him meta, but probably not? Samsung seemed to think he was good in s4 for some reason that to this day nobody knows, but he was a heavily contested pick in blue vs white matches, which is like the only play he's seen since s2.
Moreso than other reworks I hate this one less in the sense that I think old Galio also would have needed absurd numbers to see play with that kit, but I'm just not a fan of removing champs from the game even though I had exactly 1 game on Galio last season. (it was actually my best game of the season according to that end of the season report thingy that riot did lol)
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On July 27 2017 14:26 cLutZ wrote:
Speaking purely from the pro meta perspective, how good was he at damage reduction? From what I recall he had serious issues like ult being cancelled by just about everything and his shield thing being weird.
The reason current Galio (aka not overpowered numbers Galio) is getting played still in the pros is because of his early waveclear, semi-global, and DR. His Bulwark gave him (or an ally) 50/60/70/80/90 MR/Armor, and he healed on each damage instance dealt to his target. His Passive giving him AP for MR also worked with the W.
He was pretty much unkillable with QWQWQ. Stuff like Rumble/Maokai/Shen in the current meta would struggle vs old Galio. He literally would heal from OLD flamespitter, so newer weaker flamespitter is even worse, shen does damage too slowly, and new maokai vs old galio would be a war of who gets bored first. Cho would cause some issues for old galio, but i mean.... Cho is overtuned a bit still. Oh geez I know its not pro meta, but i rememer darius vs Galio top was hilarious, because once you disengaged your Bulwark would heal you back to full off his passive.
Old Galio Wavecleared at roughly the same speed, but slower for cannon waves because new passive is so strong for that. He's missing out on the long range ult, Damage reduction is roughly the same as new as galio (25/30/35/40/45% EHP on his Bulwark, and an additional 50% damage reduction when channeling his ult)
Old galio is kind of a defensive rumble, in that he provided a lot of damage, but his skillset was focused on counter-initiating, rather than initiating
Old Galio did have mobility issues, as his old E was pretty much just the secondary effect of kled ult but weaker and with damage attached, But New Righteous glory would go a long way in fixing that. His ult would get cancelled if you used it poorly, or vs like Udyr. But the current pro meta especially doesnt have too many ways to stop his ult, outside of the support role or like ashe
his shield was actually really good, his Q was about the same as now, good waveclear, not easy to hit champs unless CC'd, but if you hit one you could psuedo chain them.
Bulwark was top tier in terms of self survival, and really really good at protect the ally type comps, especially with pre-channeling his ult vs stuff like zed ult or leblanc or lee sin. His Q, Functioned pretty similar to how Soraka Q does. but the animation style is totally different, and it gets windwalled. If you used smite at your feet it was instant after the windup, and a guaranteed hit, barring a predictive flash or insane reaction speed flash. I miss that champ. He'd be totally functional if his base movespeed was 10 higher and his mana costs were modernized. (90/80/80/150 is very old school for current league). He might need a 15 damage bump on his Q, because of minion health changes since then though.
A lot of galios would use that instant Q thing to break his ult channel. and deal ~1000 burst.
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Q base damage was def not the problem lol
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lol PX his ult would be canceled by anything that had Merc treads...
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On July 27 2017 16:46 iCanada wrote: lol PX his ult would be canceled by anything that had Merc treads...
Errr, well yes. tenacity exists. But like, Mercs is not a common thing these days Like it was the default boots half the time when old galio was popular. and also like if you are playing a champ that uses CC for timing and not playing around the tenacity of your opponent you are fucking up. AOE CC for 1.75 Seconds with Merc treads is still really solid. It's comparable to every CC immune to Tenacity.
And mostly the galio ult peak use wasn't group CC. though the flash ult is neat, the big thing was setting up a field of CC that your carries cant be dove inside.
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I mean, wouldn't Syndra be a problem for his old Ult?
What I remember was he was basically the best champ in the game vs. double AP, except his ult was hard to use properly. Again, all my EXP with Galio is basically from watching pro play. I never say a good old galio except in S2 when he was used in early laneswaps with like Hotshot playing him.
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On July 27 2017 16:51 cLutZ wrote: I mean, wouldn't Syndra be a problem for his old Ult?
What I remember was he was basically the best champ in the game vs. double AP, except his ult was hard to use properly. Again, all my EXP with Galio is basically from watching pro play. I never say a good old galio except in S2 when he was used in early laneswaps with like Hotshot playing him.
Yeah Syndra is The big threat really. but then again Syndra kinda fucks with current galio too.
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My experience with OLD Galio is that most of the game was just frustrating because your Ult never worked, honestly.
I used to play him quite a bit in soloqueue, but especially after they added tenacity to masteries was just pointless.
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Old Galio had his ult often cancelled because Udyr and Xin Zhao were meta the last time he was heavily played. You'd just pick him against Talon bot because level 1 Bulwark was enough to heal off of his q.
He more or less stopped being playable top when Chalice got hit with nerfs because if was his first item even against a full AD comp, non-negotiable, with his high costs and low-ish mana pool (I think I remember his innate mp5 being decent tho). And his ult used to not suffer as much from Mercury Threads, riot changed something under the hood at some point and then you could straight walk out of it if you spammed right-clicks away with Mercs. Also mobility creep when he needs his flash to initiate (man I remember the good old days of solo lane Morgana).
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On July 27 2017 21:31 Alaric wrote: Old Galio had his ult often cancelled because Udyr and Xin Zhao were meta the last time he was heavily played. You'd just pick him against Talon bot because level 1 Bulwark was enough to heal off of his q.
He more or less stopped being playable top when Chalice got hit with nerfs because if was his first item even against a full AD comp, non-negotiable, with his high costs and low-ish mana pool (I think I remember his innate mp5 being decent tho). And his ult used to not suffer as much from Mercury Threads, riot changed something under the hood at some point and then you could straight walk out of it if you spammed right-clicks away with Mercs. Also mobility creep when he needs his flash to initiate (man I remember the good old days of solo lane Morgana). yeah, I did not know what it was, but the last thing I remember from playing the old galio was that somehow some people were either breaking the ult or going out of it for no particular reason as much as I could assess. Champs like jinx, jarvan etc.
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On July 27 2017 16:54 PrinceXizor wrote:Show nested quote +On July 27 2017 16:51 cLutZ wrote: I mean, wouldn't Syndra be a problem for his old Ult?
What I remember was he was basically the best champ in the game vs. double AP, except his ult was hard to use properly. Again, all my EXP with Galio is basically from watching pro play. I never say a good old galio except in S2 when he was used in early laneswaps with like Hotshot playing him. Yeah Syndra is The big threat really. but then again Syndra kinda fucks with current galio too.
Disagree. I like galio into syndra whether in lane or out. In lane I can just adaptive helm easy peasy and if not in lane can deny so much of her damage or pick potential with ult.
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